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Everything posted by Inveric

  1. Hello everyone, We hear a lot of feedback from you guys, and one that mentioned many times is that you wish for a better flow of information regarding our updates on our realms. Well, we have heard you! As we stated in our last development blog, the live change log is now up and available on our website. Go on! What are you waiting for?! Check it out by clicking here! The live change log system is directly connected to our management tool, which will allow you to view every fix regarding classes. The fixes will appear immediately after they hit the live realms that is generally on Mondays and Thursdays. The fixes that are listed on this page are tested on our Private Test Realm by the Quality Assurance Team before hitting the live realm. If you're interested in helping out, we're always looking for helpful new members! You will be rewarded for your help, more information is available here. We would like to remind you about another thing, when we merge our fixes from the test realm to the live realms that some conflicts or issues may arise (pls be nice)! These conflicts can hinder the quality of other scripts, that's why our Quality Assurance Team is available. If you have any feedback or got any questions you want to ask them, feel free to message them! P.S: This is only available for Legion.
  2. Hello everyone, It’s been a while since we’ve done one of these “development blogs” and given you guys an insight on what’s next for Firestorm. We would like to share the current development status, and what our plans are for Firestorm over the next quarter. Update Flow: We’ve been working hard to improve the flow of updates you guys receive on the realms. With this recent change in the workflow, you will receive content faster, better and quality updates to classes. We now have at least two updates per week to apply the changes. These updates will happen every Monday and Thursday before noon. Team Improvements: Alongside the development team improvements, we’ve also improved the Quality Assurance Team. We now have four teams working with each other in order to improve the quality on Firestorm! You have the following now; Class Masters General Quality Assurance Player vs. Environment Quality Assurance Player vs. Player Quality Assurance. You can contact and see these members on the forums and Discord with the tag, and quality assurance rank. Game Points Partnership: We're proud to announce our partnership with Game Points. Game Points is a service that allows the players to buy codes that you can redeem for getting points on several pages. After buying one, you can send the code to your friend and they'll receive the points or redeem the code yourself. Game Points and PayPal are available. Read more at here. Live Changelog: Rest assure, you can stop asking when you will receive the next change log with this latest feature that has been worked on. No more looking for change log, change log when and tag a specific person, where is the change log! You will be able to browse the change log yourself via the website, you can check out the fixes that were applied and insight to the issue that was specifically fixed. We plan to upgrade the Firestorm Addon to display the latest changes when you log in. We’d love to hear your feedback on this feature, please don’t hesitate to give us feedback! The current four bosses are waiting to be released; we plan to have them on the live realms in the third quarter. Here is a brief status of each boss. Final testing period. Development period. Testing period (#1). Testing period (#1). Argus: The Campaign: The campaign is currently in testing phase, and our Quality Assurance Team has given us good feedback on it, so far! This new adventure will be after the release of Kil’jaeden. You can read more about the campaign here: World Quests The world quests are currently in testing phase, similar to the Campaign. It’s expected to be available with the release of the Campaign. This is currently in development phase; is finished and will enter testing phase. We'll try to release it along with Argus campaign and world quests of this zone to deliver the best experience possible since they are linked to each other. Antorus scripting will start when Tomb of Sargeras is fully released. You can expect the first bosses to be released between mid August 2018 and the start of September 2018. Why: Since the announcement of Battle for Azeroth, we’ve spoken a lot internally about this expansion. We have decided to implement this new expansion to the project. As you read before our team has worked on Legion to release all this content this expansion. We don’t want to reproduce the same issues that we encountered during the transition between Warlords of Draenor and Legion. When: We have started to work on this and it’s in early stage of development, it’s currently under beta testing on retail and systems change on every update. The development team cannot start working on new spells until the release on August 14th, 2018. What about the other expansions, will they be abandoned?: No, to answer your question! We don’t want to reproduce issues that we encountered with Warlords of Draenor. The current developer (Zhelyazkov) will be active for Mists of Pandaria and a new database developer will be hired to improve the scripting quality. As for Cataclysm and Wrath of the Lich King, the development team at WoWCircle will continue to provide updates for those servers.
  3. This thread is going to the forum archive for sure.
  4. Information: Remember that you need the GMTickets and Firestorm Addon to do the Recruit-a-Friend Program. Download it here! Hello, In our prior announcement, we stated that we're working on a new Recruit-a-Friend system. The new Recruit-a-Friend system includes perks for the recruit and you for recruiting your friend to the server. You both will receive rewards while you play together and do various things in-game. Down below is a list of the perks and a small preview of the Recruit-a-Friend system. Recruit-a-Friend Perks: Teleport You will receive a bonus ability that can be used to teleport your character to your recruit. Experience Bonus Experience gained will be increased for you and your recruit while playing together. Artifact Power Bonus Artifact Power received from tokens will be doubled for you and your recruit, until Artifact Power level 35 is reached. Nethershards Bonus Nethershards loot will be enhanced for you and your recruit while playing together. Loot Bonus Loot received from Instances will have a chance for you and your recruit to double while playing together. Share your Luck The first Legendary Item you or your recruit receives while playing together, will lead to the other also receiving a Legendary Item. This option only is available for your first recruit, afterwards it won't be available anymore. Bonus Honor Conquer the battlegrounds together, and your honor gained will be increased while playing together! Max Level Rewards Upon your recruit reaching max level, the referrer will be presented with options to choose from selected rewards, such as mounts and other. How to invite your friends: Tomb of Sargeras: The first wing of Tomb of Sargeras will open on Wednesday, May 23rd, 2018 with Heroic, Normal modes available. Here are the three bosses you will meet in the encounter;,, and Loot and achievements will be available. Mythic and Raid Finder modes will be available several weeks later. Return of Boris: Did someone say Boris? I'm finally back, and I don't come alone. Boris will be available on Friday, May 18th, 2018 at 16:00 (CET) until Monday, May 21st at 23:59 (CET). Boris will be present on all realms, and he will offer you a maximum level character with a set of equipment on the expansion of your choice. You don't want to miss out on this! How to receive your boost! Just log in and create a new character. As soon as you enter in game you will see Boris (image above) in the starting zones and main cities, talk to him and your character will be upgraded to maximum level with everything you need to start your adventures! Remember Boris is only available once so make sure you don't use it on the wrong character Allied Races are not able to use this offer.
  5. Hello, It's coming to the end of the Public Test Realm (7.3.5), which announces the official release of patch 7.3.5 exclusively on Firestorm on Monday, May 7th, 2018! We have received a lot of feedback from you, and we appreciate you for it! Your feedback helped us expedite the progress on development and corrected the problems you've encountered during the test. You will be given several ways to update your game to the latest version, and we recommend you download the full game before joining the server (Ref: Method #1). If you're reinstalling your game, you may want to back up your addons configurations, macros, etc. refer to the ending spot of the guide. Important Note: There is two addons included in the file archive called "Firestorm" and "GMTickets" they will have to stay permanently activated in order to make requests in-game. These are used for features such as the Recruit-a-Friend and other features in the future, they're required. Method #1 (You don't have the game installed, you can do either of the options below): A. Download from the Firestorm Torrent: Download the full torrent game from our website (You will need a torrent client installed i.e; µTorrent, BitTorrent, or Deluge). Once the download is completed (52 GB), move the folder named "World of Warcraft 7.3.5 Full - Firestorm" to the directory where you want to install the game (avoid leaving it in the download folder to avoid any problems). Windows: Extract the client to your game directory and start the game from the "Firestorm.exe" executable. MacOS: You will need to extract the Firestorm_Mac archive to your game directory. Once that is done run the "" and you should be able to play. A window will appear asking you to choose the language you wish to play with (the default is your operating system language) then your game will launch normally. Next all you do is login with your Firestorm credentials. B. Download from Blizzard ( Create a Account here. Download the Blizzard Launcher and Full Game. Once everything is installed, simply replace the files with the ones provided here or alternatively use the Firestorm Launcher to patch the files. Windows: Extract the client to your game directory and start the game from the "Firestorm.exe" executable. MacOS: You will need to extract the Firestorm_Mac archive to your game directory. Once that is done run the "" and you should be able to play. Method #2 (You don't have the game and wish to download it as fast as possible): If you don't have the game installed, place the files in a new blank folder and run the executable in administrator mode. This will download your game while your playing. The initial game launching will be very slow, and it will take between 15 and 30 minutes before you can play with your character, as the game is downloading the basic files. Remember that you will have lag, longer loading times, and potentially high ping depending on the speed of your internet connection. We do not recommend this method at all. Windows: Extract the client to your game directory and start the game from the "Firestorm.exe" executable. MacOS: You will need to extract the Firestorm_Mac archive to your another folder. Once that is done run the "" and you should be able to play. Method #3 (You already have the game with Firestorm Launcher): Launch and login into the Firestorm Launcher. Click on the Legion, an update to your game will be done automatically. When it's done press the "Play" button and wait a few minutes. The initial game launching will be very slow, and it will take between 15 and 30 minutes before you can play with your character, as the game is downloading the basic files. Remember that you will have lag, longer loading times, and potentially high ping depending on the speed of your internet connection (This is downloading files for 7.3.5 - roughly 6GB). As well you will be prompted to select your language on launch. Method #4 (You already have the game without Firestorm Launcher): Download the minimal client available here, then extract the files inside the archive to your game existing game directory, and then run the executable. Wait for it to download the files (missing files about 6 GB). Windows: Extract the files to your existing game directory. Once that is completed run the executable Firestorm.exe or "Firestorm-64.exe" to play. MacOS: You will need to extract the Firestorm_Mac archive to existing game directory. Once that is done run the "" and you should be able to play. Addon Configurations and Macros: Go to your installation of your game (7.1.5), then WTF > Account Copy the folder with your "Account Name" (i.e: (right click on the folder > copy). Navigate to your installation of your game (7.3.5) and switch to the folder WTF > "Account" Paste your copied folder into that folder (Right click > Paste). Start your game and have fun.
  6. In our previous announcement, we talked about our partnership with Game Points. Now you can again use PayPal to make your purchases. Step #1: Visit the purchase point page where you purchase Firestorm Points. Click on the PayPal button and then click on the Game Points Banner. Step #2: Select the which ever point package you want, then check the "Terms of Service" box. Make sure you read it before hand. Enter your e-mail address that you use on Firestorm and validate! Step #3: Check your e-mail inbox for a link to be redirected to the Game Points Payment Page Confirm that your package is the right one you selected, then click on the "Buy" button to proceed with your transaction. Log in to your Paypal Account and make the payment, if you don't have an account then click "Create an Account". Step #4: Once the payment has successfully went through, you will receive a transaction validating page (if it takes more than 10 seconds, just refresh the page). After confirming the purchase, return to your e-mail inbox and you should have received your Game Points code. Enter this code in the page in Step 1.
  7. The Sisters of the Moon served as wardens for the temple long before the avatar of Sargeras was buried beneath it. Even in death, the sisters maintained their vigil, but over the millennia something twisted their ability to distinguish friend from foe. Their madness slowly consumed them, and now any who enter their sacred chambers are put to death. Demonic Inquisition, anticipating the arrival of mortal forces invading the Tomb of Sargeras, Kil'jaeden has called on his best captors, Atrigan and Belac, to lock down the interlopers and prevent them from using the Pillars to advance deeper into the dungeon. Sisters of the Moon and Demonic Inquisition will be available in Normal, Heroic, and LFR mode. Loot, and achievements will be available too! You can take part in this raid on Wednesday, June 27th, 2018 at 18:00 (server time). If you encounter a bug or any issue with the raid, let us know by leaving the information here. Good luck champions.
  8. Hello everyone, We have been working on ways to implement some of your favorite payment methods back such as Paypal, and we're proud to announce our partnership with Game Points. Game Points is a service that allows the players to buy codes that you can redeem for getting points on several pages. After buying one, you can send the code to your friend and they'll receive the points or redeem the code yourself. Game Points and PayPal aren't available yet, they will be by the end of the day or tomorrow. With this implementation of this service, we've made adjustments and changes to our shop and you can read them below; New Mounts: We're currently adding more, looking over the pricing and your feedback. Tomb of Sargeras - Lootbox: A new lootbox with a base item level of 905 (only the first five bosses and trash drops). Legendary Lootbox: You will have a one hundred percent chance of receiving a legendary. The gear available to purchase directly at the shop has been updated from Emerald Nightmare raid finder to Tomb of Sargeras 940 (only the current bosses). As well, we're currently looking over the Loyalty Points items and planning an update in the near future. Thank you and have a wonderful day.
  9. A goblin left us a large box of mounts at the front door. Discover the new mounts on our shop. Below you can find the list of mounts that were added.
  10. Information: This changelog has been progressively applied between May 8th, 2018 and June 26th, 2018. All the fixes below are applied to the realms, and we're currently working on a way you can view the changelog live! Check out the Mockup (Sneak Preview)! General Fixed the Dalaran Portal to Shattrath. Fixed Heirloom Stats at level up. Fixed conversion of Season 2 and Season 3 items at faction change. Fixed guild bank interaction with item deposit/withdrawal. Fixed some raid loot binding exploits. Fixed some issues about Invasions map and phasing update. Fixed a visual issue after upgrading a legendary to 970 item level. You can now talk to a flight master and travel without having to dismount nor remove your shapeshift! (YAY)! Greymane PvP quests have been re-enabled! Go and spread the blood of the other faction! Expertise has been removed (who remembers expertise anyway?). This results in everyone having more dodge / parry / block, since the base expertise was giving 15%. should give you the ability to fly. has been spawned and fixed. has been spawned and fixed. has been spawned and fixed. has been spawned and fixed. has been spawned and fixed. has been spawned and fixed. has been spawned and fixed. Deliverance Point has been spawned and will have NPCs visible for your specific class. Flight Master in Dalaran no longer killable in any way. Raids, Dungeons and Instances General: Fixed all boss health values for patch 7.2. Fixed an issue allowing players to invite other players inside an Artifact Challenge. Fixed Mythic+ artifact power rewards depending on challenge level. World Bosses: now has a fixed scaling and health base value. Fixed's eye hitbox., no longer disappear instantly. Fixed Fixed's Set tokens dropped in LFR mode do now correctly reward LFR items. The raid is now correctly resets on Wednesday. Fixed boss duplication at Opera Hall. Removed a wrong spawn of's hitbox is now fixed. Fixed's Fixed's introduction when entering the dungeon. and, no longer reset if pulled far away. and, no longer lose their Mythic+ auras at reset., now correctly summons 3 drakes in Mythic mode.'s, now correctly deals damage. Fixed Field to the Eternal Hunt portal display. Fixed Fixed Fixed Fixed no longer loses his aura at reset. is no longer yelling Russian when dying. now has a Valarjar Rider on it.'s is now only casted on random players.'s deals the correct damage now.'s is no longer uninterruptible by now has his Mythic+ auras at second phase. is now immune to crowd control and knock back effects. Mages can no longer use while is active. Fixed some texts of's introduction is no longer triggered when you enter the dungeon. is now correctly attackable if not killed by Fixed's Fixed's Mythic+ health after reset or phase.'s is now correctly interruptible.'s now has a correct radius.'s now correctly spawn more than 1 pool. Fixed's Both doors of the ship are now opened. Fixed untargetable and attacking issue with There is now a Wall of Souls behind now walks away from you.'s is now absorbed when it hits a player. is now immune to crowd control and knock back effects. is now immune to crowd control and knock back effects. now correctly drop a Battlegrounds & Arenas Player versus Player: General: The diminishing return of AoE knockbacks has been fixed in PvP (first cast = full effect, second onward = immune, resets after 24 seconds). Templates: Mana regeneration templates have been corrected for every class. Enhancement Shaman’s armor with PvP templates has been corrected (was 35% higher than intended) Arena: will start after 5 minutes into Arena (3v3). General Spells Any damage over time effect applied before a crowd control effect will no longer break it. Fixed, can now proc on Healing over time effects. Attack speed scaling formula of pets with owner’s haste has been corrected. Fixed and, if you use one of those the others have a 30 second cooldown. When the target of a spell that has a cast time goes in stealth, it will now instantly break the cast. Charge based spells without any cooldown between consecutive casts other than the global cooldown (like Warrior’s with the talent or Rogue’s ) can no longer have charges burnt when spamming the ability button (spam spam spam spam)! Pets attack speed formula has been corrected. (it was giving too much attack speed per caster’s haste). Death Knight is now able to stack up to 10. Fixed's damage formula. Fixed's proc chance. Fixed's damage formula.’s effect is now only working if you have the trait. has been fixed.’s passive now works correctly. has been fixed. has been fixed. grants you 100% immunity to harmful magic effects, such as hammer of justice. is now be able to crit depends on your crit chance and be interuptable in PvP.'s damage over time lasts 24 seconds instead of 31 seconds now. now has a critical strike chance. has been fixed. has been fixed. now correctly gives 2 Runes when casting now summons the proper amount of ghouls in PvP, and they now properly consider your enemy as theirs. now properly works in Arenas and Battlegrounds. has been fixed.’s passive now correctly applies to Ghoul’s now works as intended.’s debuff now properly increases damage taken by the Death Knight. Demon Hunter Fixed's proc. removed from proc list. and now resets the cooldown of Fixed, the heal formula has been corrected. Fixed, now correctly increases critical strike damage of and The channel time when casting is now reduced by haste. You can now mount while being in has been fixed. is now properly shown as a buff instead of a debuff. is now properly counted as an auto-attack regarding effects that states “your auto-attacks XXXX” (such as now properly increases’s metamorphosis’ duration. You can no longer cast while mounted. now correctly works with non-demon hunter spells, such as Druid Fixed, now benefits from mastery when it’s the only HoT on the target. Fixed, now the buff stacks up to 50% of the druid casters max hp (if the target doesn’t take damage in the meantime of course) and also benefits from the trait Fixed will now be consumed when used with Earthen Grasp. When you cast while you're in Cat form, you will now stay in Cat form. If you are in any other form, you will automatically shapeshift to Bear form when you cast it. Form Shifting: Now roots slows and that ONLY remove when changing forms successfully. Fixed Fixed, now when you deal a critical strike to 2+ targets, you will gain a maximum of 1 combat point.’s PvP modifiers have been fixed (x1.5 on the final bloom only). and’s PvP modifiers have been corrected. Fixed Fixed, now applies Regrowth's heal over time effect, as well as Rejuvenation, Lifebloom and Wild Growth to the target. will now benefit from Fixed,'s cooldown will now have a chance to be reset. Fixed, now has a 10 second cooldown. Fixed, now is affected by Restoration Druid mastery. and can be reflected by any spell reflect and doing directly and DoT damage. currently has a valid HoT order and fixed Stacking Focused Growth with Lifebloom with Nourish. Fixed, now doesn’t consume if Regrowth has been triggered by now works correctly. Fixed, now properly gives the 30 second indicator under your character frame. Fixed, now correctly increases DoT’s damages (and only DoT’s) of Moonfire and Sunfire. Fixed, now grants the ability to prowl in combat only once, as stated in the tooltip. Fixed, now also works on specializations others than balance. Shapeshift is now affected by GCD: it is no longer possible to shapeshift more than once per GCD. Fixed is now working properly. Fixed, now increases attack range Fixed, now works properly (double full moon + charges) and’s PvP modifiers have been adjusted to match retail. Fixed, now correctly clears roots and snares from yourself and allies when you have the honor talent Fixed, now properly benefits from Hunter is now correctly usable in instanced PvP areas and for low level hunters. no longer applies buff. Fixed's charges consumption. Fixed's proc. Now breaks from damage, since its a disorient. Now removes DoT effects from the target(s). Fixed, now has physical damage. Fixed, now correctly increases range of’s critical damage amplification formula has been corrected. has been corrected. Fixed, now properly causes your pet to attack nearby enemies. Fixed, now works properly if you use or similar glyphs. Fixed, now properly increases critical strike chance. isn’t dispellable anymore, as stated in the tooltip.’s 15% damage amp buff is no longer removed when you cast Mage now correctly removes’s interactions and damage have been corrected.’s critical damage in PvP has been corrected. Fixed, now works correctly if you have the talent Now and procs from when the cast ends. has been fixed. Fixed, now a beacon appears while the spell is on cooldown. Fixed, now properly consumes 1 charge per cast. is now placed where you stand when the cast completes rather than when it starts. Fixed, now correctly reduces the cooldown of by a flat 2 seconds.’s cooldown will now reset when the Mage dies. Fixed, now correctly prevents the proc of Fingers of Frost. Monk no longer remove beneficial buffs. now is interruptible. Fixed The range your character travels will no longer be reduced based on how much % move-speed slow you are affected with. Now you shouldn't be able to press your, if you're rooted. Fixed Now stays on the target for its full duration and fixed flying into the air. Now can be interrupted with kicks like counter-spell etc. Death Knights will not be able to use Wraith Walk if you are affected by Song of Chi-ji. Fixed, now only applies buff to the target. now only works on Windwalker specialization, as intended. Fixed, no longer increases damage of Fixed, it now procs on cast, as intended. Fixed, using Rushing Jade Wind now give you a stack of Transfer the Power only IF you are in Windwalker specialization. Now Blackout Kick, Rising Sun Kick, Rushing Jade Wind and Tiger Palm applies to the target if player is in Windwalker specialization. Fixed, now has a 15% chance to reset the remaining cooldown on Rising Sun Kick. Fixed, now triggers if you drop under 35% health, and you have charge available. Fixed Updated Increase Physical damage by 30% (was 50%). Heals allies for 185% of damage done (was 175%). Fixed Now when a monk summons the statue and casts on an ally, he can’t heal him when he goes in a /duel. has been fixed. When an opponent casts Ice Block, Divine Shield or Blessing of Protection, the debuff is removed from the opponent and the Monk's absorb effect will disappear.’s debuff is now invisible.’s charge is no longer consumed if the spell is casted while is travelling to its target: only if it was casted before. now correctly interacts with Casting during no longer activates the PvP of players inside the AoE that didn't have their PvP enabled. Fixed, now only slows around your’s spirit. Paladin Fixed, now has a cooldown even if it dispells nothing. The spell debuff is displayed on the Paladin and not on the target which it procs on. Fixed with Beacon of Virtue. Fixed, it will now benefit from healing buffs. Fixed is now working correctly. The proc has 1 charge and only increases damage of Divine Hammer and Blade of Justice. Fixed Fixed, now allies are healed within 20 yards and it cleanses diseases and poisons (on the target receiving the heal). Fixed, now when you dispel an ally within your aura, all allies within your aura are dispelled of the same effect and dispell allies. Fixed, now works correctly with Fixed, now displays how much bonus healing it has stored.’s buff now correctly stacks up to 3 (from 2). Fixed, now reduces the cooldown of by 5 seconds in PvP situations (down from 10). Priest is now usable while stunned. Fixed's absorption effect for Discipline specialization. Fixed, now has a 15% increased healing in PvP situations. Fixed, now heals a maximum of 5 targets, and is now using smart healing process. Fixed duration of with Fixed, can no longer be reflected. Fixed, now has a 15 seconds duration in PvP situations.’s healing formula and targeting have been corrected. Fixed Fixed Fixed, now gives 0.5% of total mana per auto attack. Fixed, now only procs when you finish a healing cast. Fixed Artificial trait damage will no longer increase the healing transferred through Atonement. While using Castigation Discipline Tier 20 2 piece bonus will now modify the Atonement healing done by the empowered penance bolt. Vim and Vigor will now buff Atonement healing. will now be removed from you and your targets upon leaving PvP instances. Fear that is triggered by dispelling now doesn’t have any diminishing returns. and's critical strike hits will no longer cause the target’s to proc IF your target is another shadow priest. Rogue Fixed Fixed’s effect no longer breaks crowd control effects. Fixed Fixed, now removes Fixed, increased the damage amount. Fixed Will not be removed from a rogue that uses, will now deal damage even after the opposing rogue vanishes. Fixed, now hits every single enemy (except your initial target being hit) in a 5 yard radius (8 yard radius with Acrobatic Strikes) around you. Fixed is now currently affected by Blade Flurry. Fixed, it will no longer cause the Rogue to gain a stun diminishing return.’s stealth damage amplification has been fixed. Fixed Now consumes the proper amount of combo points, and correctly triggers the follow-up spell. Corrected the interaction with and is now cancelled by buff. Now will work for and off hand and generate additional combo points after crit. Fixed Fixed, now auto attacks has chance to generate 8 energy.'s buff will always be consumed when you use Slice and Dice or Roll the Bones. Fixed, now the effect is immediately canceled after the Rogue leaves Stealth. has been updated. Fixed an interaction between,, and their Pandemic mechanic. Fixed, now works according to tooltip (60 energy instant + 60 over 2 seconds). Fixed now has a critical strike chance.’s critical damage has been fixed in PvE and in PvP (added a missing modifier). Shaman Fixed, now correctly triggers at each tick. Fixed, now correctly applies debuff. Fixed Now after casting, the cooldown on get reset.'s proc has been corrected (can now proc from both hands and the spell’s whitelist has been adjusted). Now's spell icon, will blink aka lighten up, once you reach 100 Maelstorm. Fixed's procs. Fixed Fixed, now correctly loses its effect when you un-equip the item while being under the effect of Bloodlust or Heroism.’s damage formula has been fixed (it was still using the one from 7.1.5). now has a critical strike chance.’s’s damage has been fixed when using the talent's PvP modifier has been added (-50%). The elemental that is summoned by has been re-scripted. Totems that don’t specify a set amount of health now have 2% of their caster’s HP as max health. Warlock Fixed, it will now stack on one target. Fixed Fixed Fixed's damage formula.’s PvP modifier has been corrected.’s healing is no longer affected by healing bonuses besides now reduces the debuff time by 15 seconds to the warlock. Now is able to reflect will no longer be affected by or affect silence Diminishing Returns. will now summon 1 additional Infernal in Arenas and Rated Battlegrounds (was 3). Fixed, now deals 2% of the target's max health in damage (was 3%). Fixed, now the shard generation will be unique between all target(s). Fixed Now damage will not be affected by Paragon Traits inside PvP Instances. has been rewritten. Fixed, now also increase pets’ and Dimensional rifts’ damage’s seed now properly detonates if it reaches the damage threshold. casted by Doomguard (both pet and guardian) now correctly benefit from the Warlock’s damage buffs such as Casting no longer cancels’s damage over time effect. Fixed, now causes the absorb gained by to heal the Warlock and his pet.’s DoT is now limited to one per caster. This means two warlocks can now both cast it on the same target, and both DoTs will stay (second one used to remove the first).’s buff duration is now properly capped at 36 seconds. Warrior Fixed, now stuns enemies. Fixed When clicked multiple times in a second, sometimes it triggers the ability twice, causing you to enter and leave the current stance at the same time. Visual effects are working correctly again. Fixed, now applies its buff only once per cast, as intended. Fixed, now is physical. Fixed, increased the range. Fixed Now's debuff on target can no longer removed by other warriors as well. Fixed, increased movement speed and reduced crowd control duration for everyone in 30 yards range. is no longer available in Fury specialization. Fixed now correctly procs on cast, on not on hit.’s heal is now based on theoretical rage spent, this means that even when your rage cost is reduced thanks to some buff, the healing will stay the same. Having both and now reduces the rage cost of by the correct amount. You can no longer cast on yourself. Creatures Broken Shore: will sell items for Nethershards when is completed. Quests Broken Shore should properly fly down and engage the players and non-player character at the correct time. The scenario progression bar in stage four should now be in sync with the phase change. now has its proper model. The Allied Forces should deal less damage now. Killing should now add to the progression bar in stage four. Fixed and scripted the following quests; Legendary will be available if you have constructed the Nether Disruptor Building. Fixed and scripted Fixed and scripted the following blacksmithing quests; Fixed and scripted the following leatherworking quests; Fixed and scripted the following tailoring quests; World Quests Scripted the following quests; Should no longer bug out. Lowered the respawn time of Azsuna: and Farondis should be following the player again. The player should now be properly mounted on a flying mount again. Added safeguards so the player gets properly phased when quest is completed but not rewarded. Suramar Should give kill credit properly when you watch the cinematic. Properly gives kill credit when you release the prisoners. Mardum can be properly sacrificed. Class Halls Added and to Death Knight Class Hall to be acquired as Champions. Frost Wyrm work-order should be available when talent has been picked. Items has been fixed. has been fixed. The various chests in can be unlocked with a for a chance to get more Nethershards. Objects Fixed, it should give one of the four buffs at random (,,, Achievements Fixed some issues preventing from being completed.
  11. Information: This update pack has already been applied. The main purpose of this update pack is focused mainly on fixing class spells, quality of life improvements, and crash issues. General Raid markers will now properly show up to new players to map. Raid targets icons will now properly show up to new map players. Fix looting money from corpses. 38 crash fixes. Corrected an issue with guild bank items for certain guilds resulting in corrupted items being unable to be sold. Solve issue with teleport spells (e.g attempting to always teleport to ground while falling from big heights. Solve issue with slow-fall effects triggering anti-cheat resulting in improper position. Update position synchronization for knockback effects. When the Master Looter of a group leaves, the rights will be given to the leader. Implemented shared tag looting. Group disband should no longer be triggered when kicking an offline member while all other members are offline. Fixed moving offline group members. Zones should no longer be tame-able. Elites in Timeless Isle will now benefit from shared tag looting system. Raids, Dungeons and Instances Solve issue with raids where entering an instance with max 10 players would result in an error if there’s a recently kicked player offline in the map. Solve issue where players were unable to retrieve their corpses from dungeons. Battlegrounds & Arenas Porting inside a battleground while in combat will no longer be able. Initiating a wargame with mixed group factions should no longer be able. Absorbed damage should now be properly shown in the PvP Log UI. Correct collision for statues in Tiger’s Peak Arena. Corrected an issue where in certain cases there would be a chance a team would receive 2147483647 rating. General Spells Channeled spells like when allowed to move will no longer cancel channel if target is out of LoS, instead will just cancel current missile. Spells with a valid cast time will no longer consume any buffs after having their cast time fully reduced (e.g combined with for Channeled spells like should no longer keep channel visual up for client after being interrupted server-side. Power energizers like should now properly give power to caster instead of target. Invalid spells for players that come from older expansions will no longer be kept on their characters. Reflected spells should now take DR into consideration and should properly apply DR as well. Reflected spells should now properly also reflect crit outcome. Fixed, and will have have a 1.5s cast time. Solve issues where some pet actions (abilities) would be unable to be casted by pet. (e.g Spell effects inducing combat loss should no longer remove auras that should be removed on combat leave (e.g should no longer include raid buffs when determining and modifying stats, also fix proc chance for agility specs. Fix spell immune condition for spells which should be immune on any effect immuned. Fix exploit with more than 1 clone aura being applied. Transform aura effects will no longer be considered as crowd control effects. Death Knight should now properly share stun DR. Solve issue with being used by multiple death knights on a single target. Solve issue with being used by multiple death knights on a single target. Re-wrote script: Should now follow its target until defeated. Will now properly duplicate the following spells: Threat caused will be duplicated to the master. should now work properly. Druid Flying Form should no longer work in Pandaria after using a portal and is not learned. should no longer affect other druids’ Correction to Guardians’ rage system: Decrease rage gain from damage modifier to 125% down from 150%. Updated proc conditions of and correct rage gain. Correct proc conditions of should no longer become immune to players’ attacks after becoming invisible. should no longer affect targets out of LoS. should now properly energize with mana equal to 50% of spirit at time of cast, fix tooltip. induced buffs should no longer stay after main buff is gone. Hunter Hunters pets now inherit 70% from their owners’ ranged attack power, down from 100%. Hunters pets will now always properly benefit from their masters’ haste. Hunter pets should no longer be able to preserve raid buffs when dismissed. Updated max health calculation of pets. Updated focus regeneration, should now be perfectly in synchronisation with server. will no longer be preserved by pet when dismissed. will now share root DR with other roots. should no longer be affected by should no longer be affected by hit chance. should no longer proc from pets’ should now properly trigger aura procs. should no longer ignore LoS. Mage changes: Issue with copies not properly always initiating attack when summoned should be fixed. Copies summoned out of range should now always properly run towards their targets and begin casting. Copies should no longer move if their target is within their range. Copies should now always cast their abilities if their target is within range. changes: Should now properly function with, activation time should now properly be affected by haste. Maximum amount of stunned targets per should now be limited to 10. should now be properly consumed by should no longer be affected by healing mods. Updated damage of Issue with not properly preserving auras with both charges and stacks should be solved. (e.g should now properly remove two DoTs. should no longer heal enemy elementals. Fix overlap issue with multiple Corrected affection radius. Re-written Correct heal amount on refresh. Should now be usable while stunned. should no longer be affected by any bonuses, except PvP Power. should no longer spam re-apply combat logs on repeated procs and should no longer be able to crit with periodic heals. should now be wholly immuned even if one of its effects is immuned. Monk should no longer redirect damage after target and/or his aura are gone. Corrected a problem with switching back and forth between stances. Paladin Corrected healing of Corrected’s healing with additional charges of Holy Power consumed. Corrected’s healing with additional charges of Holy Power consumed. should no longer ignore LoS. Refactor script, should solve issue with it stunning players outside of allowed types. Priest should no longer consume should no longer proc should now proc from and Corrected health points for should now have correct damage and should heal caster. should no longer be consumed by while is active. The issue with becoming useless after a restart should be fixed. heal/damage should no longer be altered in any way and should always result in correct health given/taken. should now properly benefit from script refactored. and should now have correct heal amount. combined with should now continue channeling even after target has gone out of LoS, but will not execute any missiles until in LoS.’s cap should no longer be affected by should now flash upon reaching max Shadow Orbs. will now be replaced by when target has Rogue should now properly stay after attacking a target using abilities under the effects of should no longer be removed upon leaving combat, but only when entering. should no longer induce combat. Shaman changes: Corrected auto-attack damage. Corrected spell power inheritance coefficient. Updated overall damage for abilities. Should now be able to cast and should now share knockback stun DR. should no longer be usable without anything to cleanse. should now properly replace wolves with raptors. should no longer be affected by LoS. Warlock Rewritten script. Creatures & Fixed spawn & loot. is now immune to crowd control and interrupt effects. gets now 4 out of the 5 buffs the NPC can have randomly. gets now 3 out of the 5 buffs the NPC can have randomly. Fixed spawn of & Quests Corrected an exploit with, Add generic support for areatrigger overlapping. Solve issue with dynamic quest rewards not being properly indexed, resulting in players’ receiving wrong items on quest completion. Fix saving progress for quest which require currency earned.
  12. Maybe take your caps lock off cruise control and follow the world chat rules.
  13. The current season on our Gul'dan realm will end on Friday, June 22nd, 2018. The new season will begin on the same day and last approximately 4 to 5 months. Conquest points will be reset when setting up the new season. The award distribution will happen during the week of June 25th, 2018 and only available for 2v2. The rewards will be distributed to 2v2. Here are the level of rewards: Top 1 to 7: Warmongering Gladiator, and the mount Top 8 to 15: Gladiator, and the mount Top 16 to 30: Duelist, Top 31 to 75: Rival and Top 76 to 100: Challenger and We will also be banning and removing players who have been win-trading during this season. Please remember that you must have at least 50 matches during this season in order to be eligible for rewards. Good luck and congratulations to all participants.
  14. Information • First Wing (Available) • Loot and Achievements will be available. • Modes: Normal and Heroic (Mythic Mode will be available within a few weeks). Aegwynn used this sacred temple of Elune to lock away the defeated Sargeras' avatar. She hoped it would remain dormant, buried deep within the earth, but the lure of power has continued to draw foul entities to this site. When Gul'dan reentered the tomb, he tore down Aegwynn's wards and opened a doorway for the Legion to invade. Now the fel army tears at the vault, hoping to reclaim their master's power. Champions, gather your strength! Take your guild members or friends and challenge the power of the Burning Legion again! You will be able to find the three bosses available within this first wing; You can take part in this raid on Wednesday, May 23rd, 2018 at 18:00 (CET). If you encounter a bug or any issue with the raid, let us know by leaving the information here. The following changes will be made with the addition of this raid: The maximum item level will increase to 940 (previously: 915). The level of loot in the raid will be at least 900 and can reach upto 940. Legendary Items will now be 970 when picked up. If you already have legendary items, there is a quest available "" in which you can upgrade your legendary item.
  15. Not a suggestion, but thanks for your feedback.
  16. If you want to know you should check out our social media/Discord.
  17. Wont be happening.
  18. If you want to know you should check out our social media/Discord.
  19. Check out our Frequently Asked Questions.
  20. These are promotions, he comes when he comes.
  21. Authenticator Change We have recently changed the authenticator from Google Authenticator to Authy. The new authentication module is available on the Firestorm Website via the Account Control Panel. Authy is a much better authenticator and has more options than Google Authenticator. We recommend you to use this one or make the change if you're still using Google Authenticator. Authy allows you to recover your information by SMS/Phone Number, backup of your authenticators, and use it across multiple devices. To make the changes do the following; Go to your Authenticator Overview Page. Simply scan the QR Code or Download the application. Remember to download your recovery codes incase you lose your phone, etc. If you wish to do it for all of your websites or applications, read the guide here. Outlook, Live, and Hotmail Email Addresses For a long time, we have received many requests regarding players not receiving emails from Firestorm on Outlook, Live, and Hotmail e-mail addresses. We recommend to players that they quickly change your e-mail address to avoid any problems. One of the best known e-mail hosts is Gmail (Google) which never has had a problem with our email. To make this change do the following; Go to your Account Overview Page. You will then see an option under your account information, hit the change button. Update your e-mail address to the new one you've made. If you're having problems with changing your e-mail address, just send me a private message. Thanks, Firestorm Team
  22. Hello, We'll be releasing the raid on Wednesday, May 23rd, 2018 at 18:00 (CET) on Sylvanas. The raid will be available in all modes except for Mythic Mode and Mythic will arrive a few weeks later. If you're encountering an issue or bug with the raid, let us know by filling in a small form and reply to this thread. Thank you for your feedback and support, good luck in your fight in this raid.
  23. Not available yet. Will be available soon.
  24. Recruit a friend is only available on Sylvanas.