tweek

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Everything posted by tweek

  1. there is being spell cycles done aswell, this is just content.. spells is being fixed as always
  2. btw there is more too it than just the content, it's gonna be good boyz
  3. well both of you are wrong, Zale do not know what implementing 7.1.5 will do to the spells, and a lot of spells are actually fixed on the patch. and you, they did work on spells 7.0.3 and it's not most spells that changed, some talents changed and some modifiers were changed, but by far most skills stays the same... and they were not slow, for every 10 fixes for 1 class, the devs needs to do 10 for every class. so if you look at fixes only for your class and only for your spec, sure it seems like slow fixes, the server do not look at very insolated cases like this. they look overall
  4. affliction

    First of all, you can't just say it should do 200mil per dungeon, since your total dmg done is effected by your team, if you run with an arcane mage who are doing 350k+ dps... your total dmg will be a lot less because the mage is doing that much dmg = giving you less time to do dmg.... so you should go by dps, not total dmg.
  5. affliction

    Your dps is very legit to this patch, you should not be doing a lot more than that, unless played perfectly, and since you dont know your dmg is legit, i doubt you play the class perfectly... what people dont seem to understand is that on patch 7.0.3 with less than 840 gear, your avg dps is very low, perfectly played aoe classes would be at around 200k run dps... and thats for the TOP 1-3 dps classes / specs. Affl. locks wont be doing a lot more than what you are doing atm. Just because some specs are currently bugged and does way more than they should in PvE doesent mean your spec is broken. And to everyone, know what classes scale... Afflic. warlocks scales with haste more than any other class or spec, and with current gear you just cant hit any breakpoints and you will be doing shit dmg. stop whining and think that every spec should be doing what everone else are doing, without considering the ilvl. Only a few specs and classes should be able to do 150-200k avg run dps with 845 gear. And that is firemage,DH,Hunter,WW monk If you do do more than this with any spec or class, you are bugged. so dont cry if are doing less than this, your spec wasent intented to do more at this point in the exspansion
  6. Well, you need the zones because of quest's to gain the reciepts, and you need rep with zones (rev/exhalted) for reciepts. And you need a lot to lower the prices (learn rank2 & 3) of your reciepts. they could just make a "special" vendor with all the rank3 reciepts you could learn instantly for gold. and call that a fix, but that would compleatly ruin the server, since you would be able to craft gear at the same lvl as the max lvl items you can get now. TBH. proffessions are nice, if you want to skip the first 780-820+ ilvls... but at the time they would be able to fully implement it in a retail like way, you would already have way easier ways to farm that, only reason really that i hope proffessions comes before raid & mythic+ is because of flask & potions... they mean alot on higher mythic+ and raids. Potion of old war, is 20-40% of the dps of melee on a tank & spank raid boss
  7. you do know you kinda need all zones scripted, and suramar to work before proffessions are any good, plus there are like 15 huge quest chains with proffession, and thats why you need the zones working, this is not like WoD and other exspansions, proffessions are way more complicated inbedded into the zones now
  8. Your pathfinding has compleatly destroyed the Bosses in HM & BRF. if you as much as look at them they will run and hide in a wall, or while tanking if the tank moves the boss will try to repossition him self, and end up running 100 yards away for some reason. You really screwed the pooche on this one guys. Maybe you should have tested the pathfinding in a raid and not only in PvP. Oh and world mobs now respawn where they are killed (animation) but they actually invisible respawn on their normal respawn spot, and that causes them to appear to be standing all over the place on respawn. That would have been noticed on the PTR by killing 1 world mob and yet that went on live. wtf?
  9. Denmark