Sketter

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Everything posted by Sketter

  1. Btw, Windfury Does not count, Its already beeing worked on.
  2. As i have Showned Above, i have a Slight idea of some Critical Issues. I would say that Mastery: Deep Healing and Mastery: Elemental Overload are the most critical, You can suggest here what would you like to see there instead of the rest.
  3. No, there is currently no Shaman CM, Feel free to Apply, All classes are currently waiting for a Second Cycle of Fixes, We currently have only 1 Spell Developer, and its quite hard to keep up Fixes for all classes a week, Plus, its a Chrismas now, So people have Holidays. The Activity of Fixes might go down a bit over these Holidays, But i assure you, that It will go back as it used to be after new Year. As for Shamans, I have already a list of all Important Bugs. (In my Opinion, Since i did not play Shaman Much in Legion) And will be Looked at as soon as Possible, as any other Class. Here are the Examples, Feel free to Correct me, Suggest a Higher Problem Bug, Or anything else. Spec Spell Bugtracker Link Issue Enh Lightning Bolt https://firestorm-servers.com/en/report/see_report/27216 Lightning Bolt does 0 damage. Enh Rainfall https://firestorm-servers.com/en/report/see_report/25389 No Visual/Healing. Ele Chain Lightning https://firestorm-servers.com/en/report/see_report/21782 Does not generate 5 Maelstorm for each Target hit, up to 5 targets. Ele/Enh/Resto Voodoo Totem https://firestorm-servers.com/en/report/see_report/23564 Does not Hexate all enemies within 8 yds into frogs. Ele/Enh/Resto Wind Rush Totem https://firestorm-servers.com/en/report/see_report/27220 Does not Increase movement speed by 60% for 5 sec when they pass. Ele Mastery: Elemental Overload https://firestorm-servers.com/en/report/see_report/25575 Eh, The report describes it by it self. Resto Mastery: Deep Healing https://firestorm-servers.com/en/report/see_report/25546 Does not increase healing from spells by up to 24%, based on the current health of your target. Lower health targets are healed for more. Resto Earthen Shield Totem https://firestorm-servers.com/en/report/see_report/19539
  4. It should be fixed after this restart :3
  5. Most of the classes cannot even do the oderhall missions since if you do not put all 3 followers into it, the missions Will reset after relog. Classes like Warr get only 1 followers to begin with, unlike DH which gets like 9.
  6. What, where do you see a S3 gear on the shop?
  7. Updated with first 3 Questlines of Val'sharah which should arrive on live realm soon
  8. Suramar Suramar was home to the ancient kaldorei city of Suramar City.Tyrande Whisperwind and the brothers Stormrage once called it home. For the past 10,000 years a portion of the original inhabitants remained, powerful in their practice of magic yet still becoming pawns of the Burning Legion. This zone is a level 110 End content specific. Unless you are level 110, you wont be able to acess any of the quests that this zone has to offer. Storyline is seperated into 11 Invidual parts, which are necessary for completion of http://www.wowhead.com/achievement=10617/nightfallen-but-not-forgotten and http://www.wowhead.com/achievement=11124/good-suramaritan. PART ONE: Nightfall Once you reach level 110, Travel back to dalaran, and walk around a bit, you should get a quest poped up in your log called Khadgar's Discovery. Khadgar's Discovery In dalaran, find your way into the Violet Citadel, Khadgar will be waiting there for you. Magic Message infront of Khadgar, there is a small Purple Sphere "Arcane Anomaly, click on it, and listen to the Dialogue, once that is done, hand in the quest.
  9. Stormheim Stormheim is a zone in the eastern area of the Broken Isles. Two Titan Keepers here have warred with each other for thousands of years, and vrykul who left Northrend many ages ago in search of their holy land have settled the area. The Halls of Valor and Helheim, the realms to which the vrykul journey when they die.
  10. The tauren tribes of Highmountain are the direct descendants of those that fought in the War of the Ancients and have lived within the mountains for millennia. They consist of three major clans, united together as the Highmountain tribe: Rivermane, Skyhorn, and Bloodtotem. They have lived in peace for generations, but the drogbar rose up and stole their most sacred artifact. This incident has fractured the unity of the tauren clans, giving the drogbar the opportunity to strike at them in an attempt to claim all the tauren territories for themselves. Storyline is seperated into 7 Invidual parts, which are necessary for completion of http://www.wowhead.com/achievement=10059/aint-no-mountain-high-enough Part One: The Rivermane Tribe Part Two: The Bloodtotem Tribe Part Three: The Skyhorn Tribe Part Four: IHul's War Part Five: Secrets of Highmountain Part Six: Riverbend Part Seven: Battle of Snowblind Mesa
  11. Val'sharah Ah, Val'sharah. Val'sharah is seperated into 7 Invidual Storylines, Which are necessary for the Achievment Completition : http://www.wowhead.com/achievement=10698/thats-valsharah-folks The first 3 Parts can be done in any oder. But must me completed, in oder to Progress in the storyline. Part One: Archdruid of the Vale Part Two: Archdruid of the Claw Part Three: Archdruid of the Lore Part Four: Into the Nightmare Part Five: All Nightmare Long Part Six: Bradensbrook Part Seven: Black Rook Hold Before you begin progressing in the Achievment. You need to complete several quests, That are not part of the Achievment. Those will be Listed here: The starting Quest has to be taken from your Class Oder hall Scouting Map. Tying up Loose End Go to Krasus Landing in Dalaran, And find Khadgar. Take the quest. Cenarius, Keeper of the Grove Talk with Malfurion, click on his option, and Enjoy the ride. Nature's Call Head back to Lorlathil (Thats where you ended up after the flight From Dalaran.) and talk to Aranelie, to hand in the quest Now comes the part, where you choose which Questline you would like to Follow, I will start with the Shortest one, and prolly the Nearest one. PART ONE: Archdruid of the Claw Archdruid of the Claw Take the quest, and head to the Quest Objective on the map. Frenzied Furbolgs Nearby the area, Slay Bunch of Furlbolgs. then head back, and hand in the quest. Awakening the Archdruid Once you accept the quest, head into the Middle building that is shown on the screenshot below. Once there, head down the corridor, And then when you get to a crossroad, Turn Right. Find Koda, and hand in The Demons Below Slay any demon that you meet durning the Progression of the next quest. Out of the Dream Further in the caves, there are imprisoned Druids, free them. Once Both quests are completed, Koda should appear in the middle Crossroad Hallway. Emangled Dreams Head into the Cave that Koda is facing, And kill the Demon Inside, head back up, all the way to the villige, And hand in the quest. PART TWO: Archdruid of the Lore Archdruid of the Lore Head to the quest objective on the map. Solid as a Rock Free 3 Ancinet Tree Protectors that are scatterd around the area. Death to the Witchmother Head to the Objective marker on the map. and enter this Tree-Ish cave. Kill her, and hand in the quest. PART THREE: Archdruid of the Vale Archdruid of the Vale Head to the quest objective on the map. Dishonored Head into the building, that is marked on the map. Engage Xandris, and slay him. (Note: This quest can be queite buggy, give it a few shots) The Corruptor Head into a cave that is located behind the House, there should be a road leading to it. Once inside, slay Kagraxxis, and free the Nightelf in the cage. The Nightmare Lord Head outside the cave, and find this treehouse, Enter it Slay Poor Thaon, and then head outside the Cave. Once you have completed all 3 Chapters, The Ending NPC will Offer you a Quest, Return to the Grove Take the quest, and head back to the Grove, to help out Malfurion. PART FOUR: Into the Nightmare The Emerald Queen. Take the quest, Talk with Malfurion which is next to you, enjpy the Cinematic and the Dialogue :3 The Temple of Elune Follow the mark on your map for the next quest. Tears for Fears Walk to the point on the Map. This might take some time, untill the Event triggers, just move around the area for a bit. Then return to the temple. The Die is Cast Return to the Grove to hand in the quest. Malfurion's Fury Talk with Ysera to ride her to your next questing location. To Old Friends Move across the bridge, and use the Special button spell to purge the forests of 50 mobs. Once you have slain the 50 mobs, Find the entrance to this cave. Go inside and slay Botanis Darkgrove. The Demon's Trail Go up the stairs, a cinematic will play. PART FIVE: All Nightmare Long Love Lost Go to the objective on the map. Dark Side of the Moon Head twoards the objective on the map, talk to tyrande, and protect her while she triest to find where Xavius has hidden Malfurion at. Once done, hand the quest to her, and take the next one. Regroup at the Refuge Head back to the cave. Head of the Nightmare Take the quest, and follow Tyrande, Do not leave her. Given to Corruption Varethos is in a cave, the cave entrance is at 66.54, 37.00 Reading the Leaves http://www.wowhead.com/item=136391/corrupted-petals drop from mobs north of Elothir (Ash'teran area) such as driads or lashers. Softening the Target Mount up on the bat that is located behind you, and simply enjoy the ride, the quest is bugged, so, you can use the spell, but it wont have any effect, the quest will auto complete on the way by it self. Close enough to Touch Once you follow Tyrande into town, Malfurion will be in the 2nd house on the right. The next spot he will be at is by the lake but it is not the one in front of the deungeon, instead he will be at location 62. 33. You will then find him 59.32 in front of the darkheart thicketing meeting Stone. And lastly you will not find him in town per se; rather, near 57.38 just near the entrance of the emerald nightmare instance where it will go to a cutscene. When you finish, Tyrande whisperwind will be waiting to complete the quest. The Fate of Val'sharah Talk to Tyrande, and enjoy the ride, Once you arrive at the Temple of Elune, Slay Ysera. Then cutscene will play, and you will phase out and then you can hand in the quest. PART SIX: All Bradensbrook A Village in Peril In oder to get this quest, head outisde of the temple, and head left. You will find a dead human with a quest.. Once the quest is taken, head to the objective on the map, Into a small Village Bradensbrook.
  12. 1) WoW 2) WoW 3) WoW 4) WoW 5) WoW 6) WoW 7) WoW - Real Life Expansion 8) WoW 9) Diablo 3 10) Battlefield 4
  13. Alliance side has Lion Hearted. Not Hero of Stormwind At least, I think that is.
  14. He meant the Filter in the Bugtracker, Not the whole Website
  15. Nope, Spanish one got removed.
  16. I found this Guide Complicated, Need a Simpler Explanation
  17. 1000 Loyalty Points for 1 Firestorm point? Eh...... Maybe from 5-7 but just one? Anyhow, just my Opinion, i would also welcome this :3
  18. I will just post all the know bugs here for now. -The adds in Second Phase are Stacking at one spot on top of the Balcony. They should be spreaded and not moving at all. -The Siege Weapons are bugging out(Flying in Mid air). And Blackhand Sometimes Falling Thru the Floor. -Tanks are not suppose to be Targeted by Marked for Death. -When One of the Tanks is dead. And the Second one is Hitted by Smash. Blackhand is suppose to Aggro on the Nearest target. Or the one that has Biggest Aggro On him Right now. If that Happens. He stands still untill he is Taunted -The Siege Machine in Second Phase is not Absorbing Marked For Death Spear. It should Remove the Buff and Prevent player from beeing hit. Feel free to Correct me if any of these bugs were Fixed or Still happening.
  19. Ill just post all the Bugs here. -Admiral Garnars Penetrating Shot should not become Instant when one of the bosses reaches 20%. -Enforcer Sorka. After Blade Dance. She buggs out. Only her Weapons are visible. After that. she does nothing. No Melee Attacks for several seconds untill the next abillity Occurs.. -While Morak is on Ship. The add Spawns the Pools too fast. And it targets only 1 person. It should target everyone on the Ship -People that were on the Ship. Do not get Teleported back on the main land. Once the fight is over/wiped -Once one of the Bosses reaches 20% All Boarding Phases should not happen anymore. Untill end of the fight -When Sorak is on the ship. The adds Debuff http://www.wowhead.com/spell=158686/expose-armor is suppose to be Stackable And Most Importantly. Its a suppose to be a Debuff not a Buff. So people can just Right Click it and get rid of it right now.Additional Adds are not spawning. The Main add dosent use the spell http://www.wowhead.com/spell=158692/deadly-throw -The fight resets it self, Coz of Admiral. She is shooting at People that are on the boat. Therefore slowly moving twoards the gate. Once she goes too far. She resets the fight. This can happen with any boss. -Make Players on the Dreadnought Not targetable by any spells of the 3 Bosses. -People on Dreadnought should bot get affected/targeted by Spells of Bosses. -Sometimes. The Hooks cannot be Used. Few of them can be. Some of them cant. Its random amount If you find any more bugs or any of these bugs that were listed working. Please, feel free to correct me :3
  20. I will tell you for the last time. I have already confirmed everything that has been on the Report of yours. It was agnoleged, and will be worked on.
  21. You can use them in the Website shop. If you want to see how many of them you have. Go to the main Page of Firestorm and Click on your Profile. It should be showed in a Silver Coin Currency