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  1. I have compiled a list of game breaking bugs that in our opinion should have priority over others, Please Forum Mods, let Developers look at this, and not close this post immediately! I have taken time out of my day to compile this, ~Thanks! ***= Important, Crucial Priority (Before Rated is released) Shamans: Enhancement: ***Flametounge - Procs Twice on every hit should be hitting once - http://imgur.com/a/pzn8I Bugtracker: https://firestorm-servers.com/en/report/see_report/30758 *** Doomwinds should prove all auto attacks Windfury, and not spells. Currently during the duration of Doomwinds every spell triggers windfury. http://imgur.com/a/scxPB As seen in the picture above, Doomwinds should increase damage by 200%, From: 63,000 ~ to ~175,000 is a 267% increase in damage Bugtracker link: https://firestorm-servers.com/en/report/see_report/31643 Honor Talents: (Shaman) ***Ride the Lightning - http://www.wowhead.com/spell=204357/ride-the-lightning Procs on every spell, should just proc on Stormstrike/Windslash accordingly. Bugtracker link: https://firestorm-servers.com/en/report/see_report/27148 --------------------------------------------------------------------------------------------------------------------------------------------------------------------- Hunters: Honor Talents: (Hunters) Viper Sting + Healing reduction pets with abilities such as Monstrous Bite (http://www.wowhead.com/spell=54680/monstrous-bite) stack, resulting in 55% healing reduction in PVP. Shouldn't stack. Bugtracker link: https://firestorm-servers.com/en/report/see_report/31644 --------------------------------------------------------------------------------------------------------------------------------------------------------------------- Paladins: Holy: ***Vindicator - http://www.wowhead.com/spell=200373/vindicator -No Internal Cool Down Bugtracker link: https://firestorm-servers.com/en/report/see_report/25249 Retribution: ***Divine Purpose - http://www.wowhead.com/spell=223817/divine-purpose Procs on any spell cast, with no Internal Cooldown Bugtracker: https://firestorm-servers.com/en/report/see_report/20095 --------------------------------------------------------------------------------------------------------------------------------------------------------------------- Priests: Discipline: ***Penance - http://www.wowhead.com/spell=47540/penance Not interruptable, and damage portion is way overtuned, Also other cases as provided in the bugtracker below: " as a sole spell, without a modification of talents, it should be ONLY a damaging spell " Bugtracker: https://firestorm-servers.com/en/report/see_report/19541 "cannot be kicked" Bugtracker: https://firestorm-servers.com/en/report/see_report/27025 Honor Talents (Applicable to all healers, Row 2) ***Defender of the Weak - http://www.wowhead.com/spell=195330/defender-of-the-weak Always Procs (Second Tree- constant 20% haste buff regardless of HP Value) Bugtracker: https://firestorm-servers.com/en/report/see_report/25241 I have taken time to do this, so please take this into some consideration, and these are as a players perspectives the bugs that should be fix in priority, as they are game breaking, I may have a follow up on DH, DK's and other classes if this is successful! Thanks!
  2. So basically, I came across a warlock and a holy paladin, in about 4 seconds my partner died and even used ice block. For some reason it killed him though ice block. But anyways, that's irralevent shockadins damage is stupid. The fact that it hits 50k denounces is retarded, yes, I peeled, yes, my partner peeled. But due to the shockadins utensils it was almost unpeelable and he could just sit a way doing his 50k monster hits. This is stupid. I could see double shockadin being good here that's how faceroll it is. Nerf this nothing like retail, thanks.