Posted October 13, 2015 General:It is now possible to resurrect when starting an undead character.Dungeons:The Everbloom is now available ingame!Spells:General:The weak damage problems in PvP has now been resolved.The bonus applies to life by the http://wowhead.com/spell=181706 is now fixed.The aura applied for http://wowhead.com/spell=159671 has now 10 charges, then looses on every 2 secondsThe action bar of pets is now saved.Shaman:Totem's target are now the same targets as the shaman.Druid:http://wowhead.com/spell=78674 now gives http://wowhead.com/spell=164547 if the energy balance is in the middle.When the eclipse cycle ends, the druid gets http://wowhead.com/spell=8921 and not http://wowhead.com/spell=93402 anymore.Priest:http://wowhead.com/spell=121135 will now heal in priority the most injured allies, and it won't heal gameobjects like flags anymore.Fixed a problem with http://wowhead.com/spell=33202 preventing reflecting damages when hit multiple enemies at onceThe http://wowhead.com/spell=155246 will trigger its effect if the enemy is affected by or http://wowhead.com/spell=34914 and http://wowhead.com/spell=589 if that effect comes from the same priest.Paladin:Http://wowhead.com/spell=57955 fixed, its effect will now be casted after http://wowhead.com/spell=19750Retribution specialization, the spell http://wowhead.com/spell=24275 will generate http://wowhead.com/spell=85247 charges if this one hits the targetThe absorption aura of http://wowhead.com/spell=20925 can now proc http://wowhead.com/spell=146059Hunter:It is no longer possible to keep the effect of the talent http://wowhead.com/spell=109212 when you change this talent for anotherWhen http://wowhead.com/spell=157715 triggers the cooldown of the spell it now resets properly.The physical damage on the primary target http://wowhead.com/spell=120360 are now applied to the primary target of the hunter who cast the spell and not the target of the same spell of another hunterMonk:The http://wowhead.com/spell=159496 lot of equipment is the bonus of the season 12 now generates regardless http://wowhead.com/spell=115294The case http://wowhead.com/spell=116694 consumed twice the energy sector was correctWarrior:It is not possible to launch the http://wowhead.com/spell=156321 out if the warrior is not http://wowhead.com/spell=156291Mastering the http://wowhead.com/spell=76838 warrior is no longer applied to the http://wowhead.com/spell=5308 out when this one benefits from http://wowhead.com/spell=29725 if the target has more than 20% HPMage:http://wowhead.com/spell=157738 fixed, the elemental has now his good spellsGarrison:Adding the "Barn" building 3 people like this Share this post Link to post Share on other sites