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MiWo

mop Siege of Orgrimmar : Garrosh Hellscream

14 posts in this topic

Hi everybody,

I'm pleased to announce the release of the 14th and last boss from Siege of Orgrimmar on our Public Test Realm 5.4.8.

WoWScrnShot_120216_112218.jpg.e0b633292f

I must say this boss is still in development, many things should be done or improved.

Anyway, you can report problems you'll find during the encounter so we can fix it while the development goes on. Have a good game !

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holy SHIT.. Weekend we willl test :P

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Hi,

I've been testing him with @Enrico and i hope that will be helpful:

Stage One: The True Horde

http://www.wowhead.com/npc=71983

  •  http://www.wowhead.com/spell=144585 isn't working;

 

http://www.wowhead.com/npc=71984

  We couldn't kill him, as ranged we had problems with pathfinding, as melee we couldn't get to the npc in anyway;

 

Intermission: Realm of Y'Shaarj 

Temple of the Jade Serpent

http://www.wowhead.com/npc=72236

  • http://www.wowhead.com/spell=149033: The effect isn't stacking;

  • Seems some mobs are missing, they should be more than they are;

 

Temple of the Red Crane

http://www.wowhead.com/npc=72238

  One of them is missing, they should be 2;

 

Stage Two: Power of Y'Shaarj

http://www.wowhead.com/spell=145037

  http://www.wowhead.com/npc=72272: They literally become so huge;

 

 

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@namedruid Damn you dropped the ball on this :/

Edited by spidermonkey
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5 hours ago, Fappy said:

Hi,

I've been testing him with @Enrico and i hope that will be helpful:

Stage One: The True Horde

http://www.wowhead.com/npc=71983

  •  http://www.wowhead.com/spell=144585 isn't working;

 

http://www.wowhead.com/npc=71984

  We couldn't kill him, as ranged we had problems with pathfinding, as melee we couldn't get to the npc in anyway;

 

Intermission: Realm of Y'Shaarj 

Temple of the Jade Serpent

http://www.wowhead.com/npc=72236

  • http://www.wowhead.com/spell=149033: The effect isn't stacking;

  • Seems some mobs are missing, they should be more than they are;

 

Temple of the Red Crane

http://www.wowhead.com/npc=72238

  One of them is missing, they should be 2;

 

Stage Two: Power of Y'Shaarj

http://www.wowhead.com/spell=145037

  http://www.wowhead.com/npc=72272/minion-of-yshaarj: They literally become so huge;

 

 

 

@http://www.wowhead.com/npc=72272/minion-of-yshaarj: They become bigger with more stacks of http://www.wowhead.com/spell=145043/empowering-corruption

 

 

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About http://www.wowhead.com/npc=72154/desecrated-weapon there is a visual bug, as you see in the screenshot:
WoWScrnShot_120416_161044.jpg

Around the weapon should be a purple circle, which identifies the range, as you see here:
maxresdefault.jpg

Another bug related to this is the following:
WoWScrnShot_120416_160302.jpg

Sometimes garrosh puts the http://www.wowhead.com/npc=72154/desecrated-weapon in the air.

Another problem is http://www.wowhead.com/spell=144816/empowered-desecrate : Garrosh hurls the Empowered Desecrated Weapon at a random enemy, inflicting 146250 to 153750 Shadow damage to enemies within 15 yards and creates an Empowered Desecrated Weapon at the location which gains Power of Y'Shaarj, causing it to become indestructible and regain health over time. 

Currently the weapon does not recover its hp.

Regarding the missing mobs:

Temple of the Red Crane:

WoWScrnShot_120416_164623.jpgWoWScrnShot_120416_164630.jpg

The mob on the left is missing.

Temple of the Jade Serpent:
WoWScrnShot_120416_164957.jpgWoWScrnShot_120416_164959.jpg

 

Here 3 mobs on each of these side are missing.

Edited by Enrico
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1 hour ago, Fappy said:

 Checking better I've noticed that size increase isn't a bug, sorry :)

I couldn't edit or delete the post :P

 

Edited by Fappy

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Thank you all for these reports. As said, Garrosh is still in WIP, so some bugs are "normal". Anyway, these reports will help us a lot. :)

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Hi, everyone, 

Some changes have been done on Garrosh :

  • Farseer Wolfrider's Ancestral Fury is fixed
  • Desecrated debuff can't be removed anymore
  • Iron Stars now explode when reaching a wall
  • Iron Stars aren't removed anymore when Garrosh switches to P2, unless they're not launched yet
  • Missing visual effect on Desecrated Weapon has been added
  • Empowered desecrated weapon regains health, and its size is linked to its health level
  • Iron Stars are removed if Engineer is killed
  • Desecrated weapons aren't launched into the air anymore
  • Fix bug for targeting Engineers
  • Many buffs/debuffs are removed when encounter ends
  • Iron Stars aren't removed when Garrosh switches to P2
  • Iron Stars' speed has been increased
  • Fix using buffs in Y'Shaarj realms
  • "Faith" buff can now stack
  • Garrosh is set full health when entering P2
  • Fix on Touch of Y'Shaarj :  MC players are attackable, and try to MC the other players
  • Fix behavior of MC players on Intermission : they're also TP into realm of Y'Shaarj, and keep attacking other players
  • MC players' Touch of Y'Shaarj can be interrupt

All these changes should be applied on PTR 5.4.8 now.

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Thanks MiWo, I'll check your changes this afternoon.

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BOSS PULLL IS BUG WHEN WE PULL HIM HE DONT USE ANY SPELL.. JUST STAY LIKE DUMMMY.!

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@Namepala This happens since when?

PS: @MiWo there is an important bug regarding the intermission phase, hunter's pets are not teleported, they should be teleported.

Edited by Enrico

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For examaple u done fulll soo ye? u can pull garrosh hes working Fine but Next day "second day when u go to test agein with new ppl its bug u can hit him but dont use spells just stay like dummy :S

Edited by namedruid
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3 phase aoe bug... 

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