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A 5 Year Old

List of Priority Bugs with Bugtracker linked [DEVS LOOK AT THIS]

32 posts in this topic

I have compiled a list of game breaking bugs that in our opinion should have priority over others,
Please Forum Mods, let Developers look at this, and not close this post immediately! I have taken time out of my day to compile this, 

~Thanks!

***= Important, Crucial Priority (Before Rated is released)

Shamans:
Enhancement: 

***Flametounge - Procs Twice on every hit should be hitting once - http://imgur.com/a/pzn8I 

Bugtracker: https://firestorm-servers.com/en/report/see_report/30758

*** Doomwinds should prove all auto attacks Windfury, and not spells. 
Currently during the duration of Doomwinds every spell triggers windfury. 

http://imgur.com/a/scxPB

As seen in the picture above, Doomwinds should increase damage by 200%, 

From: 63,000 ~ to ~175,000 is a 267% increase in damage

Bugtracker link: https://firestorm-servers.com/en/report/see_report/31643


Honor Talents: (Shaman)
***Ride the Lightning - http://www.wowhead.com/spell=204357/ride-the-lightning

Procs on every spell, should just proc on Stormstrike/Windslash accordingly.

Bugtracker link: https://firestorm-servers.com/en/report/see_report/27148

---------------------------------------------------------------------------------------------------------------------------------------------------------------------

Hunters:
Honor Talents: (Hunters)
Viper Sting + Healing reduction pets with abilities such as Monstrous Bite (http://www.wowhead.com/spell=54680/monstrous-bite) 
stack, resulting in 55% healing reduction in PVP. Shouldn't stack.   

Bugtracker link: https://firestorm-servers.com/en/report/see_report/31644
---------------------------------------------------------------------------------------------------------------------------------------------------------------------

Paladins:
Holy: 
***Vindicator - http://www.wowhead.com/spell=200373/vindicator
-No Internal Cool Down

Bugtracker link: https://firestorm-servers.com/en/report/see_report/25249

Retribution: 
***Divine Purpose - http://www.wowhead.com/spell=223817/divine-purpose
Procs on any spell cast, with no Internal Cooldown

Bugtracker: https://firestorm-servers.com/en/report/see_report/20095

---------------------------------------------------------------------------------------------------------------------------------------------------------------------

Priests: 

Discipline:

***Penance http://www.wowhead.com/spell=47540/penance
Not interruptable, and damage portion is way overtuned, Also other cases as provided in the bugtracker below:

" as a sole spell, without a modification of talents, it should be ONLY a damaging spell "
Bugtracker: https://firestorm-servers.com/en/report/see_report/19541

"cannot be kicked"

Bugtracker: https://firestorm-servers.com/en/report/see_report/27025
 


Honor Talents (Applicable to all healers, Row 2)

***Defender of the Weak - http://www.wowhead.com/spell=195330/defender-of-the-weak
Always Procs (Second Tree- constant 20% haste buff regardless of HP Value)  

Bugtracker: https://firestorm-servers.com/en/report/see_report/25241

 

I have taken time to do this, so please take this into some consideration, and these are as a players perspectives the bugs that should be fix in priority, as they are game breaking, 

I may have a follow up on DH, DK's and other classes if this is successful! 

 

Thanks!

 

12 people like this

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This is amazing, hopefully Developers take a look at this

 

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12 minutes ago, Meme Maker said:

This is amazing, hopefully Developers take a look at this

 

we will see about that...

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Shaman stuff really needs fix asap

Edited by Cooderz

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None of the legendary shaman traits work and a majority of abilities, talents, and normal traits don't work either. The only thing keeping them somewhat viable in pvp/pve is the windfury bug and if that's fixed without the other bugs being fixed first, enhahce shamans will be completely useless.

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Lots of classes need fix and this aint the most important ones.

Ench Shamans, Survi Hunters, Prot Paladins (Tyr's Enforcer), DH and so on.

DH and Survi do not seem to be bugged, but they pull out 2x or even 3x DPS of other balanced classes.

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Developers them selfs do not look at Class Issues, They only fix what Class Masters Tell them what is broken about the spell/talent/trait. Its up to the Class CM, to choose a Priority of Spells. We have recently recruited 2 Shaman CMs, Which means they should get some love soon :3

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man you are ret,but on hunter its not bug.

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5 hours ago, Sketter said:

Developers them selfs do not look at Class Issues, They only fix what Class Masters Tell them what is broken about the spell/talent/trait. Its up to the Class CM, to choose a Priority of Spells. We have recently recruited 2 Shaman CMs, Which means they should get some love soon :3

 

Maybe I should join the team or contact them

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Just now, A 5 Year Old said:

 

Maybe I should join the team or contact them

I think that's great idea, 98 level Demon Hunter. 

But on the serious note - if you are above the average with certain class and meet the requirements - you should apply.

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7 hours ago, Sketter said:

Developers them selfs do not look at Class Issues, They only fix what Class Masters Tell them what is broken about the spell/talent/trait. Its up to the Class CM, to choose a Priority of Spells. We have recently recruited 2 Shaman CMs, Which means they should get some love soon :3

Then tha's why Firestorm is in such a crisis, choose better your Cms! There are certain **** that do not have any clue on the class they are supposed to be "masters" and put priorities on random depending on their daily mood.

You're in fact one of the best along with the mage class one.

Edited by Sbrillocoso

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12 hours ago, A 5 Year Old said:

I have compiled a list of game breaking bugs that in our opinion should have priority over others,
Please Forum Mods, let Developers look at this, and not close this post immediately! I have taken time out of my day to compile this, 

~Thanks!

***= Important, Crucial Priority (Before Rated is released)

Shamans:
Enhancement: 

***Flametounge - Procs Twice on every hit should be hitting once - http://imgur.com/a/pzn8I 

Bugtracker: #30758

*** Doomwinds should prove all auto attacks Windfury, and not spells. 
Currently during the duration of Doomwinds every spell triggers windfury. 

http://imgur.com/a/scxPB

As seen in the picture above, Doomwinds should increase damage by 200%, 

From: 63,000 ~ to ~175,000 is a 267% increase in damage

Bugtracker link: #31643


Honor Talents: (Shaman)
***Ride the Lightning - Ride the Lightning

Procs on every spell, should just proc on Stormstrike/Windslash accordingly.

Bugtracker link: #27148

---------------------------------------------------------------------------------------------------------------------------------------------------------------------

Hunters:
Honor Talents: (Hunters)
Viper Sting + Healing reduction pets with abilities such as Monstrous Bite (http://www.wowhead.com/spell=54680/monstrous-bite) 
stack, resulting in 55% healing reduction in PVP. Shouldn't stack.   

Bugtracker link: #31644
---------------------------------------------------------------------------------------------------------------------------------------------------------------------

Paladins:
Holy: 
***Vindicator - Vindicator
-No Internal Cool Down

Bugtracker link: #25249

Retribution: 
***Divine Purpose - Divine Purpose
Procs on any spell cast, with no Internal Cooldown

Bugtracker: #20095

---------------------------------------------------------------------------------------------------------------------------------------------------------------------

Priests: 

Discipline:

***Penance Penance
Not interruptable, and damage portion is way overtuned, Also other cases as provided in the bugtracker below:

" as a sole spell, without a modification of talents, it should be ONLY a damaging spell "
Bugtracker: #19541

"cannot be kicked"

Bugtracker: #27025
 


Honor Talents (Applicable to all healers, Row 2)

***Defender of the Weak - Defender of the Weak
Always Procs (Second Tree- constant 20% haste buff regardless of HP Value)  

Bugtracker: #25241

 

I have taken time to do this, so please take this into some consideration, and these are as a players perspectives the bugs that should be fix in priority, as they are game breaking, 

I may have a follow up on DH, DK's and other classes if this is successful! 

 

Thanks!

 

You are forgotting mana regen for Shadow priest, finishing moves for rogues and demon scaling for Demo locks! Those are the top priorities, how is flametongue supposed to be top priority when it deals 3k damage per hit?

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2 hours ago, Sbrillocoso said:

You are forgotting mana regen for Shadow priest, finishing moves for rogues and demon scaling for Demo locks! Those are the top priorities, how is flametongue supposed to be top priority when it deals 3k damage per hit?

I want to deal with things that are overpowered, not underpowered. toning down the stronger classes will innately buff weaker ones. 

 

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1 hour ago, A 5 Year Old said:

I want to deal with things that are overpowered, not underpowered. toning down the stronger classes will innately buff weaker ones. 

 

Excuse me but that's not the right approach, Demo locks and rogues will suck regardless of other classes state with those bugs...

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Plus this reasoning works only for PvP

Edited by Sbrillocoso

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Umm, shouldnt Flametongue hit twice? Tooltip says "(..)each weapon attack to deal xxx fire damage..." 1 hit from Mh and 1hit from Oh

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11 hours ago, Sbrillocoso said:

Excuse me but that's not the right approach, Demo locks and rogues will suck regardless of other classes state with those bugs...

Rogues are fine... except for one key thing... energy regeneration which sucks ass. I don't think they need to change much more except for fixing the energy. 

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On 1/16/2017 at 0:00 PM, Sketter said:

Developers them selfs do not look at Class Issues, They only fix what Class Masters Tell them what is broken about the spell/talent/trait. Its up to the Class CM, to choose a Priority of Spells. We have recently recruited 2 Shaman CMs, Which means they should get some love soon :3

I love your class masters...Is that why Mages are worthless ? Is that why Frostsyche is still not nerfed ? Is that why Afflo lock has perma absorb shield ? Is that why Monks 3hit ? Is that why Hunters heal to full HP 3 times ? Is that why Feral Bleeds tick 20k ? Is that why Disco priest does more damage than Mage ? Is that why ?!? Is that why class masters that are playing the spec with bug like FROST MAGE That I heard is the one Frost Mage Class master is working on most since Fire Mastery is disabled in PvE has no DR Root per frost spell in PvP ?? Is that why I find things you said hard to believe ?! Yes it is.

 

But OK NL Dungeon saved you big time I gotta admit that instance is freaking well made so... at least + for your PvE Effort 

Edited by Toxer The Forsaken
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4 minutes ago, Toxer The Forsaken said:

I love your class masters...Is that why Mages are worthless ? Is that why Frostsyche is still not nerfed ? Is that why Afflo lock has perma absorb shield ? Is that why Monks 3hit ? Is that why Hunters heal to full HP 3 times ? Is that why Feral Bleeds tick 20k ? Is that why Disco priest does more damage than Mage ? Is that why ?!? Is that why class masters that are playing the spec with bug like FROST MAGE That I heard is the one Frost Mage Class master is working on most since Fire Mastery is disabled in PvE has no DR Root per frost spell in PvP ?? Is that why I find things you said hard to believe ?! Yes it is.

this is why i applied for class master, i want stuff done lol

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Just now, A 5 Year Old said:

this is why i applied for class master, i want stuff done lol

Never gonna happen unless you are Spanish player who doesn't know anything about the game cause it seems like that's the type of players or people they are recruiting , Trust me I tried to do same back when they WoD server opened... I got declined even tho I know everything about every class the only time I got in contact with Dev was when one of GM's connected me with Akroma and I gave him issues for DK's back in MoP and I like Akroma cause of that

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I specified just a few simple fixes, should be at least shamans being fixed 

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This is a big mess with class spells and talents indeed.When they will gonna,fix this problems?They want,to open new arena seasn but,how they will do that with bugged spells and talents.

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16 hours ago, DrSandwich said:

Rogues are fine... except for one key thing... energy regeneration which sucks ass. I don't think they need to change much more except for fixing the energy. 

No sadly is not only that. All specs have finishing moves that deal damage as if they are done with -1 combo points and all energy regeneration mechanics are bugged, http://www.wowhead.com/spell=79134/venomous-wounds and http://www.wowhead.com/spell=58423/relentless-strikes#comments. Rogues are far from fine, currently in PvE you're doing awful dps. I don't know maybe you're basing yourself only by PvP and outlaw ones, but there are three specs per class not one.

Edited by Sbrillocoso

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16 hours ago, Sbrillocoso said:

No sadly is not only that. All specs have finishing moves that deal damage as if they are done with -1 combo points and all energy regeneration mechanics are bugged, Venomous Wounds and Relentless Strikes. Rogues are far from fine, currently in PvE you're doing awful dps. I don't know maybe you're basing yourself only by PvP and outlaw ones, but there are three specs per class not one.

you see, things like this are important, but looking at the overpowered side of classes are in higher priority.. don't you think

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