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Shelby

Update #3

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Information: This update pack was already applied.
General
  • Fixed game events start date and display of it in a calendar.
  • Fixed possible item switch at Multifunctional NPC.
  • Sitting stance now does not increase food effect.
  • Fixed out of combat timer for "Against all" mode (FFAPvP).
  • Fixed using fly mounts for quests in Northrend.
  • Fixed display of objects availability after quest decline.
  • Fixed possible problems with object visibility, that are spawned by scripts.
  • Fixed presense of racial language for Night Elves.
  • Fixed client not responding after dismounting under the effect of stun aura.
  • Improved work of object activation effect.
  • Fixed mass summon of creatures after opening some objects with loot.
  • Now creature size will be considered for counting visibility (LoS).
  • Fixed interaction with NPC under the effects that change faction attitude.
  • Fixed sending private messages to players during teleport process.
  • Fixed getting loot if a player leaves after you started boss fight. Fixed an exploit, when loot could be saved only by one player.
  • Fixed an exploit with getting quest items twice.
  • Fixed graveyards for alliance in Undercity and Silvermoon.
  • Fixed an exploit with getting loot not assigned for player.
  • Class spell reagents, profession materials and Noggenfogger Elixir are now combined into a stack of 100 items.
  • Check if a player is in a room will now be made with a delay, players will also send information about their position to their party members.
  • Fixed possible exploit with nearby players hanging.
  • Fixed an exploit with getting loot by players that are not inside an instance, all rewards (money, achievement, loot) are now divided among all players in an instance.
  • Fixed bugs with mounting/dismounting on/from vehicle, when players could be thrown into the sea or some other place.
  • Fixed considering socket inserted into an item for meta gem work if an item has no sockets as default. Fixed influence of added sockets on meta gem after changing ability.
  • "Look for group" chat channel is now available in any place (custom "all" channel replacement).
  • Fixed possible hanging of a client if there are much players around.
  • Fixed counting correct height in some cases (for example if an object is a bit higher than earth surface).
  • Invisible players now update their visibility more often.
  • Implemented resistance to basic magic schools of elementals.
  • Turned custom chat channel "all" off, "Looking for group (lfg)" is used instead of it.
  • Fixed saving spell values, worked incorrect in some cases.
  • Fixed possible exploit with using objects.
  • Implemented path finding and additional geodata checks in the whole world (was actual only for cross server before).
  • Fixed possibility to complete event quests every year.
  • Fixed a bug, when "Realm first.." could be got by several raids.
  • Reworked guild updates announce methods and saving warehouse limits.
  • Fixed giving experience for repeated random instance run.
  • Implemented base scripts for more than 2500 creatures in the world.
  • Fixed one more exploit with honor farm and resurrection.
  • Fixed getting damage when using Stranglethorn Vale Undercity dirigible.
  • Fixed gaining rage by attacking characters, that have damage division auras.
  • Fixed Horde graveyard in Darkshore.
  • Pets not do not move to a owner if they are under another movement effect.
  • Duel Zone: fixed cooldown reset of some items, and Forbearance after the end of a duel.
  • Pets: fixed attack of targets out of vision range, fixed possible texture stuck in case of summon/following the player.
  • Fixed a bug with evade of mobs and health amount bug.
  • Fixed a bug, when creature could not attack in melee.
  • Improved work of target reset, now also resets focus and stops pets attack, but only for unfriendly targets.
  • Fixed a bug, when after inviting another player to LFG http://wotlk.openwow.com/?spell=72221 buff disappeared.
  • Fixed 19 reasons of server crash.
Raids, Dungeons and Instances
  • Icecrown Citadel:
  • Ruby Sanctum:
  • Ulduar:
    • General:
      • Nerf Scrapbots (25 players) now works only on proper mode.
      • Fixed endless summon of creatures by one of Storm Beacons.
      • Fixed work of http://wotlk.openwow.com/?spell=67372 if there are several destroyers nearby.
      • If the keepers were not killed before attacking General Vezax, players will be teleported to the beginning of an instance.
    • Algalon:
    • Mimiron:
      • Fixed loot for 10 people heroic.
    • Yogg-Saron:
    • Kologarn:
      • Fixed arms in 25 people mode.
      • Boss body does not turn anymore.
    • Algalon the Observer:
  • Auchenai Crypts:
  • The Eye:
  • The Eye of Eternity:
    • Fixed summon of Scion of Eternity and Nexus Lords for 25 people mode.
  • Molten Core:
    • Fixed possible bugs in work of instance.
    • Fixed possible exploit with getting items in an instance.
  • Temple of Ahn'Qiraj:
    • The gate of Ahn'Qiraj now should not prevent getting into an instance.
  • The Botanica:
    • Fixed work of a portal letting out of instance.
  • Magisters' Terrace:
    • Improved work on instance.
  • Zul'Aman:
    • Akil'zon:
      • Fixed work of a wall to access the boss.
      • Fixed player hanging in levitation stance.
  • Trial of the Champion:
    • Fixed bugs with summon of The Black Knight and fixed animation of his flight when he comes.
  • Trial of the Crusader:
  • The Culling of Stratholme:
    • Fixed several exploits with objects.
    • Fixed textures of Lordaeron Crierю.
  • Utgarde Pinnacle:
    • General:
      • Fixed instance status load.
    • Skadi the Ruthless:
      • Fixed a bug, when boss could be killed in the air during the 1st phase.
      • After landing boss stands still no more, he follows characters.
      • Fixed text and localization.
      • Fixed damage of http://wotlk.openwow.com/?spell=47579.
      • Fixed http://wotlk.openwow.com/?spell=50255.
      • Now boss uses heroic abilities in heroic mode.
      • Now harpoon gun can not be used if a boss is out of range.
    • Svala Sorrowgrave:
      • In heroic mode Scourge Hulk uses heroic spells.
      • Fixed audience escape.
      • Fixed localization.
    • Gortok Palehoof:
      • Bosses, after activation follow players.
      • Added localization and speech sounds.
      • Implemented blizzlike behaviour of unfreezing orb.
    • King Ymiron:
  • The Oculus:
  • The Obsidian Sanctum:
    • Sartharion:
      • Fixed flight of Tenebron, Shadron, Vesperon.
  • Halls of Reflection:
  • The Violet Hold:
    • Fixed instance localization.
  • The Nexus:
    • Fixed localization of boss text.
    • Fixed possible crashes.
  • Utgarde Keep:
    • Fixed text localization of Skarvald the Constructor, Dalronn the Controller and Ingvar the Plunderer.
    • Implemented blizzlike behaviour of Dragonflayer Forge Masters.
  • Halls of Stone:
  • Pit of Saron:
  • Karazhan:
    • Implemented basic chess event.
    • Fixed door leading to Nightbane + AI fixed of a boss.
  • The Mechanar:
    • Complete rework of instance scripts.
  • Azjol-Nerub:
    • Fixed instance localization.
  • Drak'Tharon Keep:
    • Fixed instance localization.
  • Gundrak:
    • Fixed instance localization.
  • Sunwell Plateau:
    • Fixed an exploit with mind control of Felmyst.
Battlegrounds & Arenas
  • Cross server work optimization, removed server delay leaps and dependence on connect to game servers.
  • Fixed an exploit with having auras of owning open PvP zones at BG.
  • Fixed function of adding players from other realms to ignore list.
  • Turned possibility to learn new spells with the help of different items off.
  • Arathi Basin: fixed an exploit that allowed to pass the gate before the battle starts.
  • Strand of the Ancients: fixed using capture relic in case of destroyers death in a moment of gate destruction.
  • Fixed display of odd enemy bars during arena battle.
  • Fixed player bugging when he died in the beginning of a battle.
  • Finally fixed mounting problems.
     
  • Isle of Conquest:
  • Strand of the Ancients:
    • Fixed permanent combat stance with transport.
    • Fixed using teleport to keep if a player is mounted.
  • The Ring of Valor: 
    • Fixed a bug with pet attack before the platform rise.
    • Added check of player activity at battleground. If after the start of a battleground player stands on one point for more than several minutes he is kicked (with some warnings) with a deserter mark.
    • Implemented minimal gear check to join battleground at 80 level (personal for each realm).
  • Wintergrasp:
    • Fixed possible incorrect movement after using the keep portal.
    • Fixed localization of queue for a battle at Wintergrasp Battle-Mages.
    • Fixed work of portal to Wintergrasp at Dalaran.
    • Fixed a bug, which allowed more players to take part in a battle.
    • Added message about maximum amount of players at battle invitation.
    • Implemented summon of players from queue during the battle.
    • Fixed a bug, when button for leaving wintergrasp sometimes did not work.
    • Fixed using teleports to keep been mounted.
General Spells
  • Fixed using automatic repeated spells (for example: http://wotlk.openwow.com/?spell=75) when another spell is used.
  • Fixed spread of http://wotlk.openwow.com/?spell=7102 on other targets and its accumulation on a player.
  • Now players, that do not take part in a duel, can not cast spells at other players that are in a duel.
  • Fixed getting out of combat after using some spells in duel zone.
  • Removed odd delay in a cast of some spells, that will fix possible exploits, for example using http://wotlk.openwow.com/?spell=1784 right after attack spell.
  • Changed cooldown reset system after duels. Now cooldowns are reset at the beginning of a duel, but restores after the duel.
  • Fixed interrupting automatic shooting after applying control or reject effects.
  • Added requirements of minimal (48) and maximum (63) level for some spells (for example: http://wotlk.openwow.com/?spell=15366 or http://wotlk.openwow.com/?spell=22818.
  • Allowed to use http://wotlk.openwow.com/?spell=22818 and http://wotlk.openwow.com/?spell=1098.
  • Fixed double reset of cooldowns at the beginning of a duel.
  • Updated the list of spells ignoring LoS (much of them are needed for correct work of spells).
  • Fixed turning PvP mode on after using some spells (for example: http://wotlk.openwow.com/?spell=10909
  • Fixed an exploit with leveling Enchanting up by http://wotlk.openwow.com/?spell=13262
  • Fixed interrupting automatic long distance attack, when a target becomes not visible for attacker.
  • Fixed zone of Apexis Spells work, that influence move speed (http://wotlk.openwow.com/?spell=40626).
  • Fixed interrupting http://wotlk.openwow.com/?spell=58984 by periodic spells, when the character is sitting.
  • Fixed effect decrease count for spells before 20 level against targets of higher level.
  • Fixed removal of http://wotlk.openwow.com/?spell=1787 by non-attacking spells (for example: http://wotlk.openwow.com/?spell=14183).
  • Fixed possible spell cast under the effect of control.
  • Restored work of control delay after previous fixes.
  • Fixed count of lowering spell effects depending on players level and spell level.
  • Fixed check of more powerful aura between decreasing and increasing stats auras.
  • Some fixes of checking mechanic resistance, http://wotlk.openwow.com/?spell=53659 now does not work with spells that ignore resistance.
  • Fixed check of invisibility of a target for some spells.
  • Implemented effect decrease for some enchants against targets of more than 60 level (for example: http://wotlk.openwow.com/?spell=20034).
  • Fixed proc of weapons from spells that does not deal damage.
  • Fixed double damage decrease of spells that steal health by resistance.
  • Improved target selection for spells that use path.
  • Removed display of spell cast errors for some summoned creatures, that have no spell panel (for example Gargoyle).
  • Pets:
    • Implemented asynchronous pet loading (optimization).
    • Fixed a bug with presence of alive pets when the owner is dead.
    • Fixed summon of saved pets from stables.
    • Fixed a bug with incorrect sound of pet summon that some players had.
    • Fixed a bug with pets names.
    • Fixed disappearing of pets after moving from one spot of a map to another.
Death Knight
  • Fixed http://wotlk.openwow.com/?spell=51052 removal, after the end of another zone in that place. Removed message about interrupting spell after the end of Anti-Magic Zone effect.
  • Implemented grace period for rune reset. Improved display of active runes reset.
  • Fixed Gargoyle following targets out of vision range.
Druid
Hunter
Mage
Paladin
Priest
Rogue
Shaman
Warlock
Creatures
Quests
Items
Objects
  • Fixed player orientation after using a portal to Stormwind.
Achievements

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