Remolkeman

Warlock's future

339 posts in this topic

3 minutes ago, khad515 said:

Well, thx class master. But now i dunno i dont see profit. Before Stormsinger Fulmination Charge activation avg dps = 300-350k, after activation still 300-350k. Its normal?

Clear cache, for me and my guild locks its working properly rn. 

Share this post


Link to post
Share on other sites

Ok ill try. guys global question. im Affli lock 871ilvl 20% crit 21% haste 120% mastery 36 art level. Its normal for me deal max 400k dps?

Share this post


Link to post
Share on other sites
4 hours ago, Rogueter said:

@Remolkeman nice to meet you class master for warlock i think you need to nerf Detro/Demo lock a bit cuz they both are bugged like For Destro You can even cast Chaos bolt even if a target is behind the wall - And About Demonlogy they are doing too much dmg like i think it would be a good ide if you nerfed both of them like Windwalker monk got nerfed and like Demo lock can do like 2m dmg with their Artifact weapon and they do so much dmg like is crazy dude im serious right now. if you wanted to make firestorm fair then pls fix your class like it's really annoyning im losing vs a noob who can oneshot my mate with even cocoon on like wtf 2m bubble and he still kills my mates in 2 sec

If you haven't notice, the problem is about templates, because EVERY Demo/destro/aff spell is calculated properly and have their corrects modifier on pvp. Templates are wrong, all of them, they are giving too much main stat, that's why fmage is oneshoting, dhs are oneshoting, arcmage is oneshoting, feral is oneshoting, pally is oneshoting, etc....

A "nerf" wont happend until all templates are properly fixed and working. Also I'm not a developer, I don't fix spells, I tell them to fix them and then they decide if they are going to fix them or not or when they are going to fix them. I can understand its annoying, but every class is doing the same atm. Only artifact chaos bolt can hit you if you are behind a wall if its casted right after you get into the LoS

Share this post


Link to post
Share on other sites
12 minutes ago, khad515 said:

Ok ill try. guys global question. im Affli lock 871ilvl 20% crit 21% haste 120% mastery 36 art level. Its normal for me deal max 400k dps?

Yes, it is, that's the average dps every class should have in this patch

Share this post


Link to post
Share on other sites

Cuz in raid EN most people in my guild 880 deal 500k-800k dps, one mage deal 800k+ dmg. They think im noob and invite me to raid and mm only cuz have good dps in party. So like its dismoral. So i ask..

Share this post


Link to post
Share on other sites
20 minutes ago, khad515 said:

Cuz in raid EN most people in my guild 880 deal 500k-800k dps, one mage deal 800k+ dmg. They think im noob and invite me to raid and mm only cuz have good dps in party. So like its dismoral. So i ask..

800k+ dps  in burst phases or in the final of the encounter?

Share this post


Link to post
Share on other sites
8 minutes ago, Zertan said:

800k+ dps  in burst phases or in the final of the encounter?

In burst and middle phase, in final phase 500-600k dps

Share this post


Link to post
Share on other sites

@Remolkman then tell them to fix the template cuz it's true like alot of them can oneshot and most of ppl are playing broken class cuz they wanted to oneshot but like i said i think you also need to fix the template too cuz when im doing 2s then it's no fun cuz ppl are just oneshotting like you can just stay afk and still win 

Share this post


Link to post
Share on other sites
31 minutes ago, Rogueter said:

@Remolkman then tell them to fix the template cuz it's true like alot of them can oneshot and most of ppl are playing broken class cuz they wanted to oneshot but like i said i think you also need to fix the template too cuz when im doing 2s then it's no fun cuz ppl are just oneshotting like you can just stay afk and still win 

I don't think this is the correct place to complain about wrong templates, make another post on general discussion. 

Share this post


Link to post
Share on other sites
6 hours ago, Rogueter said:

@Remolkman then tell them to fix the template cuz it's true like alot of them can oneshot and most of ppl are playing broken class cuz they wanted to oneshot but like i said i think you also need to fix the template too cuz when im doing 2s then it's no fun cuz ppl are just oneshotting like you can just stay afk and still win 

I can't do nothing about those broken classes as you may understand. Yes, our template is wrong like every class template and we are looking on reworking them but the fix will come when all templates are getting fixed

Share this post


Link to post
Share on other sites

Hey Class Master do you realise mastery for destruction spec dont work at all ? It dont do any dmg .

Please take care about it and work about fix it because its bugged since server start ... At all without mastery destro lose like 100k + dps

Share this post


Link to post
Share on other sites
12 hours ago, Vooduzi said:

Hey Class Master do you realise mastery for destruction spec dont work at all ? It dont do any dmg .

Please take care about it and work about fix it because its bugged since server start ... At all without mastery destro lose like 100k + dps

As I told you multiple times in your ticket, mastery is working 100% fine, I also did upload pictures to prove it, left the report opened few days and you didn't aswer. I think your problem is that you don't understand how mastery works, but mastery work 100%. At least give me some proofs that isnt working or don't lose my time. Its really annoying having fake reports, you give the evidence its working and the player don't answer to give futher details about his problem during few days. Don't do that here

 

As mastery says "Your spells deal a random ammount of additional damage up to xmastery%"

That means if you have 10% mastery your spells will do a random damage between 0% and 10% more damage after base formula. Your incinerate can do 10k base damage without mastery and with mastery it can deal between 10k damage to 11k damage, a random value between those 2 everytime is casted. That's how it is scripted here and retail 7.1.5

Edited by Remolkeman

Share this post


Link to post
Share on other sites
1 hour ago, Remolkeman said:

As I told you multiple times in your ticket, mastery is working 100% fine, I also did upload pictures to prove it, left the report opened few days and you didn't aswer. I think your problem is that you don't understand how mastery works, but mastery work 100%. At least give me some proofs that isnt working or don't lose my time. Its really annoying having fake reports, you give the evidence its working and the player don't answer to give futher details about his problem during few days. Don't do that here

 

As mastery says "Your spells deal a random ammount of additional damage up to xmastery%"

That means if you have 10% mastery your spells will do a random damage between 0% and 10% more damage after base formula. Your incinerate can do 10k base damage without mastery and with mastery it can deal between 10k damage to 11k damage, a random value between those 2 everytime is casted. That's how it is scripted here and retail 7.1.5

it would be good if the Chaos bolt Hitting through walls is fixed fast , Since the spell can CLEAVE to multiple targets and is resulting in alot of dmg to both teammates and its unvoidable once cast  , but i appreciate your job and you are active with the community , i hope our druid class master is like you 

Share this post


Link to post
Share on other sites
1 hour ago, souna1000 said:

it would be good if the Chaos bolt Hitting through walls is fixed fast , Since the spell can CLEAVE to multiple targets and is resulting in alot of dmg to both teammates and its unvoidable once cast  , but i appreciate your job and you are active with the community , i hope our druid class master is like you 

Is the havoc chaos bolt the one hitting throught walls? The normal chaos bolt cant be casted if theres a LoS

Share this post


Link to post
Share on other sites
52 minutes ago, Remolkeman said:

Is the havoc chaos bolt the one hitting throught walls? The normal chaos bolt cant be casted if theres a LoS

I mean if your teammate attacking the warlock , ok he may get hit by it , but if the healer hiding , and the warlock spell Cleave , it will hit the healer also although he is hiding 

Share this post


Link to post
Share on other sites
9 minutes ago, souna1000 said:

I mean if your teammate attacking the warlock , ok he may get hit by it , but if the healer hiding , and the warlock spell Cleave , it will hit the healer also although he is hiding 

all classes overpowered, if you want to fix warlocks, fix beofre dh, dk, druids, priests, hunters etc. Dont cry in this topic about class balanse, class master give you answer about templates.

Share this post


Link to post
Share on other sites

ive been asked to do a demonology pve guide. What do you think about that?

Share this post


Link to post
Share on other sites

if you have free time for that.

Share this post


Link to post
Share on other sites

I honestly thought of the event just for warlocks like 

back in the days, would be nice to organise a bigger group here and do sth like that :D 

1 person likes this

Share this post


Link to post
Share on other sites

In mm+ bosses this week i can only do 450k (max) dps as aff. Im ilvl 878 with 889 wlvl and 47 traits. And those 450k is cause of wrath of consumption stacks.. without stacks is 350k solid. 

Last week (maybe 2 weeks) my max was 650k on a boss fight mm+. 400k was easy to reach but now 400k needs a lot of effort while playing. 

Im not an expecialist on the matter but i can feel how week.. i get better gear/relics each week so it should gey higher not loweer.. and my playstile and rotation are always the same for mm+.

what is hapenning? Am i the only one here to feel this as affliction warlock? 

In pve not pvp. And yes im using potion of prolonged power while doing boss fights so its not because of that.

My stats are bad but they were bad 2 weeks too so its not because of that. 

Share this post


Link to post
Share on other sites
1 hour ago, Zaesis said:

In mm+ bosses this week i can only do 450k (max) dps as aff. Im ilvl 878 with 889 wlvl and 47 traits. And those 450k is cause of wrath of consumption stacks.. without stacks is 350k solid. 

Last week (maybe 2 weeks) my max was 650k on a boss fight mm+. 400k was easy to reach but now 400k needs a lot of effort while playing. 

Im not an expecialist on the matter but i can feel how week.. i get better gear/relics each week so it should gey higher not loweer.. and my playstile and rotation are always the same for mm+.

what is hapenning? Am i the only one here to feel this as affliction warlock? 

In pve not pvp. And yes im using potion of prolonged power while doing boss fights so its not because of that.

My stats are bad but they were bad 2 weeks too so its not because of that. 

I also noticed a drop of dps aby aprox 100-150k for unknown reason, Unstable affliction seems to crit less times than usual and by lower amount, These problems started after the update yesterday right @Zaesis ? But not only us, my guild dhs also got a drop of dps by a lot

 

2 people like this

Share this post


Link to post
Share on other sites
1 hour ago, Metzi said:

I also noticed a drop of dps aby aprox 100-150k for unknown reason, Unstable affliction seems to crit less times than usual and by lower amount, These problems started after the update yesterday right @Zaesis ? But not only us, my guild dhs also got a drop of dps by a lot

 

I knew i was right. I dont know any specific things like ua's crit chance. I just noticed the dps drop.

No metzi i felt it a few days before but it was ok... 20k decrease is not that bad... but yesterday the dps drop was insanly weaker. I felt so weeek.... its like 7.0.3 all over again and i fear that... so badly.

I also asked on discord chat for help but people sayied to stop beying a crying baby (i was totaly expecting that lol).

Share this post


Link to post
Share on other sites

Well on the other hand, retail mythic dungeons/raids dps for each class is more or less 400-500k so I can just assume we are finally more to retail than before when 600k was usual dps. Other classes like dks also noticed a decreased number of procs for howling blast, dhs decreased chaos cleave etc.

And yeah with 24% crit, 19% haste and 118% mastery I seems to crit less often than 3 days ago with different setup of items and just 20% of crit. We can't really estimate the crit chance for certain spells but out of all of them with Reap Souls, Unstable Affliction is supposed to be around 30-36% crit chance, maybe more but it might be hard to reveal... 

Share this post


Link to post
Share on other sites
5 minutes ago, Metzi said:

Well on the other hand, retail mythic dungeons/raids dps for each class is more or less 400-500k so I can just assume we are finally more to retail than before when 600k was usual dps. Other classes like dks also noticed a decreased number of procs for howling blast, dhs decreased chaos cleave etc.

And yeah with 24% crit, 19% haste and 118% mastery I seems to crit less often than 3 days ago with different setup of items and just 20% of crit. We can't really estimate the crit chance for certain spells but out of all of them with Reap Souls, Unstable Affliction is supposed to be around 30-36% crit chance, maybe more but it might be hard to reveal... 

Well ty for your answers i didnt even knew that reap souls increased the chance of crit too. Even worse for me i have the "reap and sow" legendary and is bugged. 

I cant do 400-500 dps single target anymore.. i dont have your stats only the ilvl. Im doing 350 solid and 400k with effort....

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now