Bestial

[LEGION]-The Arcway Feedback

18 posts in this topic

The Arcway
Feedback

Leave your feedback and experiences about this dungeon in here!

 

Please leave your feedback in English*

 

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The portal on the left side in "Sanctum of order" doesn't work.

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That portal must be unlocked by some missions. Not works instantly.

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20 minutes ago, Drackariss said:

That portal must be unlocked by some missions. Not works instantly.

Good point but we planned to open them for test purposes without that requirement. I will check it out why the left one is not working as intended. :)

 

(I will put that requirement on, when we release the dungeon with loot)

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to open 2 dungeons on suramar on retail we need revered experience for unlock them 

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Nal'tira doesnt spawn when u kill all the spiders

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22 minutes ago, javycc said:

Nal'tira doesnt spawn when u kill all the spiders

Fixed with next Server Restart.

Edit: The intro for Naltira in general, including the visuals and currrent ongoing issues there, should be fixed with the next server crash/restart.

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primero la entrada de la mazmo y de las demas no dejan salir por dicha entrada una vez dentro ( a excepcion de corte de las estrellas) 

http://es.wowhead.com/npc=98425/amalgama-inestable  , estan apenas en al entrada de la mazmo provocando una muesrte rapida a los dps y tanke, ademas al matarlos a  los 2 min reaparecen y dejan demasiados amalgamas pequeñas que pegan demasiado

todas las puertas cerradas, no hay forma de pasar a ninguno boss /bug total

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En la arqueria en el boss de la araña, no baja y no se le puede pegar, ya hemos matado a todas las arañitas de abajo y no baja, hasta he probado de ir con mi dh tank a pullearla pero es imposible llegar. Suerte y muy buen trabajo el que han hecho!

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17 hours ago, 1996squall said:

primero la entrada de la mazmo y de las demas no dejan salir por dicha entrada una vez dentro ( a excepcion de corte de las estrellas) 

Amalgama inestable  , estan apenas en al entrada de la mazmo provocando una muesrte rapida a los dps y tanke, ademas al matarlos a  los 2 min reaparecen y dejan demasiados amalgamas pequeñas que pegan demasiado

todas las puertas cerradas, no hay forma de pasar a ninguno boss /bug total

 

15 hours ago, kidoss said:

En la arqueria en el boss de la araña, no baja y no se le puede pegar, ya hemos matado a todas las arañitas de abajo y no baja, hasta he probado de ir con mi dh tank a pullearla pero es imposible llegar. Suerte y muy buen trabajo el que han hecho!

Keep the thread in english. This is the ENGLISH FORUM

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I disable the middle door from the random door opening process when you enter the dungeon. With the next server crash/restart, there shouldn't be any more problems regarding closed doors. if yes, let me know in this topic. :)

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For unlocking dungeons on Suramar , need honored (7k ) or revered reputation is like blizzard servers, reputation is for unlock some quests to open dungeons

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42 minutes ago, Myoji said:

For unlocking dungeons on Suramar , need honored (7k ) or revered reputation is like blizzard servers, reputation is for unlock some quests to open dungeons

We dont limit this content

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I think you should get dungeon´s level a little bit lower for the testing process. I try it with my friends, and couldnt pass the first 4 mobs xd. That way, everyone can test it, so you can get more support comments :D

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I tried this dg today on M+8 with bolstering and skittish.

Went left side cleared all... but then few bugs.

Theres Priestess of Misery Shivarra, what she does is she starts to 1 shot people with Felstorm(?*) if she stands still, the tank has to keep moving her to avoid this, you can stun her and dps her down but once the stun ends the tank needs to move again.

(*Need some to confirm if it is with this ability.)

General Xakal - We wiped on this boss and somehow the pillars he spawns doesn't de spawn they bugged visually, you cant see them.. we tried pulling the boss and sometimes we had no line of sight to cast spells, even tho we had no pillars in the room yet.. we had to reset the dg and do it again.

Nal'tira - "Tanks and healers are not valid targets for Tangled Web" (Its what it said on the wowhead guide, for this dg) but it does targets them, but no sure need someone to confirm this.

Tangled Web is a little buggy, to break it says we should move 30 yards away, but it doesn't work that way. What we needed to do is the 2 linked players need to come close to each other then move away, but sometimes it didn't work.

Advisor Vandros - Force Nova - pushes the players for a few secs them it pulls the players back(not sure if it should do this).

 

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The map isn't showing the closed doors, its a bug which should be fixed, its not ok that people should search which door is opened in high keystones, its a waste of time.

Proof how it should work - 2:00

 

Edited by Learntofly

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It's about time the bug where adds before Naltira can't be pulled on teeming weeks, gets fixed. 

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Once you wipe on the last boss, it starts casting mechanics randomly ignoring the 2-phase fight, doesn't cast Banished in Time at all, tends to get stuck in the walls, also if you die, you can release like it's a trash pull.
3 years btw gg

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