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Cara

Damage vs Damage Reduction (DH)

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Damage on 0% Damage Reduction.
Damage on 8% Damage Reduction

157,267 -8% = 144,685 (What i should hit)
157,267 - 28,760 = 128,507 (What i currently hit)

157,267 -  144,685 = 12.582 (Damage that should be reduced) 12,582 = 8% Damage Reduction.
157,267 - 128,507 = 28.760 (Damage that is currently reduced) 28.760 = x% Damage Reduction.

12.582 * 2 = 25,164 which is almost 2x the value, that is being reduced.
Maybe Versatility applies twice for Havoc Hunter attacks or maybe players have resistance, when they shoudln't?! When can i expect this bug to get fixed? It effects serveral classes, but it is really significant for Havoc Attacks. Not only Chaos Damage but also Fire. This bug also exist on Frostmage, where Frostbolt was doing less damage than intended. So i don't think it necessarily has something to do with Versatility. My guess is, that it's resistance or any custom script in the database, that shouldn't be there,

I hope this bug get's fixxed pretty soon, at it is the biggest bug in the game and makes certain classes not viable.

Edited by Cara
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