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Changelog from 02/02 to 08/02

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  • General:
  • 80LIMPDIQEGU1288055862457.gif  Raids:
    • Throne of Thunder:
      • Durumu:
        • Fix Life Drain that was not working.
        • Fix the area of Force of Will.
        • The NPCs during the phase of the Light Spectrum now are stationary.
        • The lightnings during the phase of the Light Spectrum now damages properly.
        • Fix in progress of the maze phase. It's being completely reworked. Until it's finished, it's being replaced by another Light Spectrum phase.
  • KLQQ6E1DJ7Q31305014608234.gif  Spells:
    • General:
      • Fix of Dampening that was applying too much reduction to the absorbing shields.
      • Fix to all pet spells that needed from a target and wasn't working due to that. (Ex: Eternal Guardian).
      • The text of the resurrection spell shows the name of the Pet, instead of the name of the NPC instead (only if the resurrection spell is directed to a pet).
    • PGMZEQJORZPG1288056015531.gif  Shaman:
    • 75SC9Y9ZUYHL1288055895690.gif  Hunter:
      • Fix of Ice Trap that was affecting sometimes to allies or even the hunter itself.
    • YRBGSL7DIECD1288056063119.gif  Warlock:
    • NRBEX3PV0KPH1288055857693.gif  Druid:
      • Fix the Treants of Force of Nature that sometimes was not attacking the target sometimes.
    • H8GHR7PJKXKQ1288056067274.gif  Warrior:
    • YIFDLG3IMMT91348557272988.png  Monk:
      • Fix of Touch of Death: the monk deals now it's health amount in damage. This can be affected by the armor, the resistance and many other auras.
    • 1X9TKHDKKG5Q1288055947053.gif  Priest:
  • CZNMVQQ125JS1288056041938.gif  Database:

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